package com.hbm.inventory.container; import com.hbm.inventory.SlotPattern; import com.hbm.inventory.SlotUpgrade; import com.hbm.items.ModItems; import com.hbm.tileentity.network.TileEntityCraneGrabber; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerCraneGrabber extends ContainerBase { protected TileEntityCraneGrabber grabber; public ContainerCraneGrabber(InventoryPlayer invPlayer, TileEntityCraneGrabber grabber) { super(invPlayer, grabber); this.grabber = grabber; //filter for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { this.addSlotToContainer(new SlotPattern(grabber, j + i * 3, 40 + j * 18, 17 + i * 18)); } } //upgrades this.addSlotToContainer(new SlotUpgrade(grabber, 9, 121, 23)); this.addSlotToContainer(new SlotUpgrade(grabber, 10, 121, 47)); playerInv(invPlayer, 8, 103, 161); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slot) { ItemStack var3 = null; Slot var4 = (Slot) this.inventorySlots.get(slot); if(var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if(slot < 9) { //filters return null; } if(slot <= grabber.getSizeInventory() - 1) { if(!this.mergeItemStack(var5, grabber.getSizeInventory(), this.inventorySlots.size(), true)) { return null; } } else { if(var3.getItem() == ModItems.upgrade_stack) { if(!this.mergeItemStack(var5, 9, 10, false)) return null; } else if(var3.getItem() == ModItems.upgrade_ejector) { if(!this.mergeItemStack(var5, 10, 11, false)) return null; } return null; } if(var5.stackSize == 0) { var4.putStack((ItemStack) null); } else { var4.onSlotChanged(); } var4.onPickupFromSlot(player, var5); } return var3; } @Override public ItemStack slotClick(int index, int button, int mode, EntityPlayer player) { //L/R: 0 //M3: 3 //SHIFT: 1 //DRAG: 5 if(index < 0 || index > 8) { return super.slotClick(index, button, mode, player); } Slot slot = this.getSlot(index); ItemStack ret = null; ItemStack held = player.inventory.getItemStack(); if(slot.getHasStack()) ret = slot.getStack().copy(); if(button == 1 && mode == 0 && slot.getHasStack()) { grabber.nextMode(index); return ret; } else { slot.putStack(held); grabber.matcher.initPatternStandard(grabber.getWorldObj(), slot.getStack(), index); return ret; } } }