package com.hbm.items.weapon; import com.hbm.items.ModItems; import com.hbm.tileentity.bomb.TileEntityTurretBase; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class ItemTurretAmmo extends Item { Block turret; int count; public ItemTurretAmmo(Block turret, int count) { this.turret = turret; this.count = count; } @Override public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int i, float f0, float f1, float f2) { if(player.isSneaking()) return false; if(world.getBlock(x, y, z) == turret) { if(world.getTileEntity(x, y, z) instanceof TileEntityTurretBase) { ((TileEntityTurretBase)world.getTileEntity(x, y, z)).ammo += count; player.inventory.consumeInventoryItem(this); world.playSoundAtEntity(player, "hbm:weapon.reloadTurret", 1.0F, 1.0F); } return true; } return false; } }