package com.hbm.blocks.bomb; import java.util.Random; import com.hbm.blocks.ModBlocks; import com.hbm.entity.logic.EntityNukeExplosionAdvanced; import com.hbm.explosion.ExplosionParticleB; import com.hbm.interfaces.IBomb; import com.hbm.main.MainRegistry; import com.hbm.tileentity.bomb.TileEntityCrashedBomb; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class BlockCrashedBomb extends BlockContainer implements IBomb { public BlockCrashedBomb(Material p_i45386_1_) { super(p_i45386_1_); } @Override public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) { return new TileEntityCrashedBomb(); } @Override public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) { return Item.getItemFromBlock(ModBlocks.crashed_balefire); } @Override public int getRenderType(){ return -1; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) { int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; if(i == 0) { world.setBlockMetadataWithNotify(x, y, z, 5, 2); } if(i == 1) { world.setBlockMetadataWithNotify(x, y, z, 3, 2); } if(i == 2) { world.setBlockMetadataWithNotify(x, y, z, 4, 2); } if(i == 3) { world.setBlockMetadataWithNotify(x, y, z, 2, 2); } } @Override public void explode(World world, int x, int y, int z) { if (!world.isRemote) { EntityNukeExplosionAdvanced entity0 = new EntityNukeExplosionAdvanced(world); entity0.posX = x; entity0.posY = y; entity0.posZ = z; entity0.destructionRange = MainRegistry.fatmanRadius; entity0.speed = 25; entity0.coefficient = 10.0F; world.spawnEntityInWorld(entity0); ExplosionParticleB.spawnMush(world, x, y - 3, z); } } }