package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.List; import com.hbm.interfaces.IConsumer; import com.hbm.interfaces.ISource; import com.hbm.lib.Library; import cofh.api.energy.EnergyStorage; import cofh.api.energy.IEnergyReceiver; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityConverterRfHe extends TileEntity implements ISource, IEnergyReceiver { public int power; public final int maxPower = 1000000; public List list = new ArrayList(); public int age = 0; public EnergyStorage storage = new EnergyStorage(4000000, 2500000, 2500000); @Override public void updateEntity() { if (!worldObj.isRemote) { if(storage.getEnergyStored() >= 400000 && power + 100000 <= maxPower) { storage.setEnergyStored(storage.getEnergyStored() - 400000); power += 100000; } if(storage.getEnergyStored() >= 40000 && power + 10000 <= maxPower) { storage.setEnergyStored(storage.getEnergyStored() - 40000); power += 10000; } if(storage.getEnergyStored() >= 4000 && power + 1000 <= maxPower) { storage.setEnergyStored(storage.getEnergyStored() - 4000); power += 1000; } if(storage.getEnergyStored() >= 400 && power + 100 <= maxPower) { storage.setEnergyStored(storage.getEnergyStored() - 400); power += 100; } if(storage.getEnergyStored() >= 40 && power + 10 <= maxPower) { storage.setEnergyStored(storage.getEnergyStored() - 40); power += 10; } if(storage.getEnergyStored() >= 4 && power + 1 <= maxPower) { storage.setEnergyStored(storage.getEnergyStored() - 4); power += 1; } } age++; if(age >= 20) { age = 0; } if(age == 9 || age == 19) ffgeuaInit(); } @Override public boolean canConnectEnergy(ForgeDirection from) { return true; } @Override public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate) { return storage.receiveEnergy(maxReceive, simulate); } @Override public int getEnergyStored(ForgeDirection from) { return storage.getEnergyStored(); } @Override public int getMaxEnergyStored(ForgeDirection from) { return storage.getMaxEnergyStored(); } @Override public void ffgeua(int x, int y, int z, boolean newTact) { Library.ffgeua(x, y, z, newTact, this, worldObj); } @Override public void ffgeuaInit() { ffgeua(this.xCoord, this.yCoord + 1, this.zCoord, getTact()); ffgeua(this.xCoord, this.yCoord - 1, this.zCoord, getTact()); ffgeua(this.xCoord - 1, this.yCoord, this.zCoord, getTact()); ffgeua(this.xCoord + 1, this.yCoord, this.zCoord, getTact()); ffgeua(this.xCoord, this.yCoord, this.zCoord - 1, getTact()); ffgeua(this.xCoord, this.yCoord, this.zCoord + 1, getTact()); } @Override public boolean getTact() { if(age >= 0 && age < 10) { return true; } return false; } public int getPowerScaled(int i) { return (power * i) / maxPower; } public int getFluxScaled(int i) { return (storage.getEnergyStored() * i) / storage.getMaxEnergyStored(); } @Override public int getSPower() { return power; } @Override public void setSPower(int i) { this.power = i; } @Override public List getList() { return list; } @Override public void clearList() { this.list.clear(); } }