package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.List; import com.hbm.interfaces.IConsumer; import com.hbm.interfaces.ISource; import com.hbm.items.ModItems; import com.hbm.lib.Library; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntityMachineRTG extends TileEntity implements ISidedInventory, ISource { private ItemStack slots[]; public int heat; public final int heatMax = 75; public int power; public final int powerMax = 90000; public int age = 0; public List list = new ArrayList(); private static final int[] slots_top = new int[] { 0 }; private static final int[] slots_bottom = new int[] { 0 }; private static final int[] slots_side = new int[] { 0 }; private String customName; public TileEntityMachineRTG() { slots = new ItemStack[15]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if(slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.rtg"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; }else{ return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64; } } //You scrubs aren't needed for anything (right now) @Override public void openInventory() {} @Override public void closeInventory() {} @Override public boolean isItemValidForSlot(int i, ItemStack itemStack) { if(itemStack.getItem() != null && (itemStack.getItem() == ModItems.pellet_rtg || itemStack.getItem() == ModItems.pellet_rtg_weak)) return true; return false; } @Override public ItemStack decrStackSize(int i, int j) { if(slots[i] != null) { if(slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); power = nbt.getInteger("power"); heat = nbt.getInteger("heat"); slots = new ItemStack[getSizeInventory()]; for(int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if(b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setInteger("power", (short) (power)); nbt.setInteger("heat", (short) (heat)); NBTTagList list = new NBTTagList(); for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte)i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side); } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { return false; } public int getPowerScaled(int i) { return (power * i) / powerMax; } public int getHeatScaled(int i) { return (heat * i) / heatMax; } public boolean hasPower() { return power > 0; } public boolean hasHeat() { return heat > 0; } @Override public void updateEntity() { age++; if(age >= 20) { age = 0; } if(age == 9 || age == 19) ffgeuaInit(); if(!worldObj.isRemote) { heat = 0; for(int i = 0; i < slots.length; i++) { if(slots[i] != null) { if(slots[i].getItem() == ModItems.pellet_rtg) heat += 5; if(slots[i].getItem() == ModItems.pellet_rtg_weak) heat += 3; } } power += heat; if(power > powerMax) power = powerMax; } } @Override public void ffgeua(int x, int y, int z, boolean newTact) { Library.ffgeua(x, y, z, newTact, this, worldObj); } @Override public void ffgeuaInit() { ffgeua(this.xCoord, this.yCoord + 1, this.zCoord, getTact()); ffgeua(this.xCoord, this.yCoord - 1, this.zCoord, getTact()); ffgeua(this.xCoord - 1, this.yCoord, this.zCoord, getTact()); ffgeua(this.xCoord + 1, this.yCoord, this.zCoord, getTact()); ffgeua(this.xCoord, this.yCoord, this.zCoord - 1, getTact()); ffgeua(this.xCoord, this.yCoord, this.zCoord + 1, getTact()); } @Override public boolean getTact() { if(age >= 0 && age < 10) { return true; } return false; } @Override public int getSPower() { return power; } @Override public void setSPower(int i) { this.power = i; } @Override public List getList() { return list; } @Override public void clearList() { this.list.clear(); } }