## Added * Key pad * Fits visually with the RBMK display block * Allows up to four buttons to be configured with a screwdriver (shhift click!) * Buttons will send RoR signals when pressed, with a configured value on the configured frequencies * Can be set to polling, which will resend the command until the button is pressed again * Single push buttons and buttons set to polling which are enabled will glow in the dark * Each button can be assigned a label with glow in the dark paint * Allows RBMK control rods to be fully remote controllable with no console ## Changed * Updated textures for some nuclear bomb GUIs * RBMK fuel rods too hot to be taken out manually can now be removed by players in creative mode * Updated the SILEX recycling recipe for MOX fuel to reflect the recent recipe change * High-xenon MOX pellets now yield xenon-135 again * Improved logging for incorrectly configured machine recipes * Removed the legacy toolbox item ## Fixed * Fixed some damage categories not applying correctly, causing things like general energy resistance to not work against lasers * Fixed RoR components not being able to be attached to the top of reasim fuel rods * Fixed a crash in multiplayer regarding RBMK control rods * Fixed incorrect QMAW description of the autoloader, talking about fuel depletion instead of fuel enrichment