package com.hbm.blocks; import com.hbm.calc.Location; import com.hbm.interfaces.IConsumer; import cofh.api.energy.EnergyStorage; import cofh.api.energy.IEnergyHandler; import cofh.api.energy.IEnergyProvider; import cofh.api.energy.IEnergyReceiver; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityConverterHeRf extends TileEntity implements IConsumer, IEnergyProvider { public int power; public final int maxPower = 1000000; public EnergyStorage storage = new EnergyStorage(4000000, 2500000, 2500000); //Thanks to the great people of Fusion Warfare for helping me with this part. @Override public void updateEntity() { if (!worldObj.isRemote) { if(power >= 100000 && storage.getEnergyStored() + 400000 <= storage.getMaxEnergyStored()) { power -= 100000; storage.setEnergyStored(storage.getEnergyStored() + 400000); } if(power >= 10000 && storage.getEnergyStored() + 40000 <= storage.getMaxEnergyStored()) { power -= 10000; storage.setEnergyStored(storage.getEnergyStored() + 40000); } if(power >= 1000 && storage.getEnergyStored() + 4000 <= storage.getMaxEnergyStored()) { power -= 1000; storage.setEnergyStored(storage.getEnergyStored() + 4000); } if(power >= 100 && storage.getEnergyStored() + 400 <= storage.getMaxEnergyStored()) { power -= 100; storage.setEnergyStored(storage.getEnergyStored() + 400); } if(power >= 10 && storage.getEnergyStored() + 40 <= storage.getMaxEnergyStored()) { power -= 10; storage.setEnergyStored(storage.getEnergyStored() + 4); } if(power >= 1 && storage.getEnergyStored() + 4 <= storage.getMaxEnergyStored()) { power -= 1; storage.setEnergyStored(storage.getEnergyStored() + 40); } for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) { Location loc = new Location(worldObj, xCoord, yCoord, zCoord).add(dir); TileEntity entity = loc.getTileEntity(); if (entity != null && entity instanceof IEnergyReceiver) { IEnergyReceiver receiver = (IEnergyReceiver) entity; int maxExtract = storage.getMaxExtract(); int maxAvailable = storage.extractEnergy(maxExtract, true); int energyTransferred = receiver.receiveEnergy(dir.getOpposite(), maxAvailable, false); storage.extractEnergy(energyTransferred, false); } } } } @Override public boolean canConnectEnergy(ForgeDirection from) { return true; } @Override public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) { return storage.extractEnergy(maxExtract, simulate); } @Override public int getEnergyStored(ForgeDirection from) { return storage.getEnergyStored(); } @Override public int getMaxEnergyStored(ForgeDirection from) { return storage.getMaxEnergyStored(); } @Override public void setPower(int i) { power = i; } @Override public int getPower() { return power; } @Override public int getMaxPower() { return maxPower; } public int getPowerScaled(int i) { return (power * i) / maxPower; } public int getFluxScaled(int i) { return (storage.getEnergyStored() * i) / storage.getMaxEnergyStored(); } }