package com.hbm.gui; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import com.hbm.blocks.TileEntityMachinePuF6Tank; public class ContainerPuF6Tank extends Container { private TileEntityMachinePuF6Tank testNuke; private int fillState; public ContainerPuF6Tank(InventoryPlayer invPlayer, TileEntityMachinePuF6Tank tedf) { fillState = 0; testNuke = tedf; this.addSlotToContainer(new Slot(tedf, 0, 44, 17)); this.addSlotToContainer(new SlotDiFurnace(invPlayer.player, tedf, 1, 44, 53)); this.addSlotToContainer(new Slot(tedf, 2, 116, 17)); this.addSlotToContainer(new SlotDiFurnace(invPlayer.player, tedf, 3, 116, 53)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142)); } } @Override public void addCraftingToCrafters(ICrafting crafting) { super.addCraftingToCrafters(crafting); crafting.sendProgressBarUpdate(this, 0, this.testNuke.fillState); } @Override public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) { ItemStack var3 = null; Slot var4 = (Slot) this.inventorySlots.get(par2); if (var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if (par2 <= 3) { if (!this.mergeItemStack(var5, 4, this.inventorySlots.size(), true)) { return null; } } else if (!this.mergeItemStack(var5, 0, 1, false)) { if (!this.mergeItemStack(var5, 2, 3, false)) return null; } if (var5.stackSize == 0) { var4.putStack((ItemStack) null); } else { var4.onSlotChanged(); } } return var3; } @Override public boolean canInteractWith(EntityPlayer player) { return testNuke.isUseableByPlayer(player); } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for(int i = 0; i < this.crafters.size(); i++) { ICrafting par1 = (ICrafting)this.crafters.get(i); if(this.fillState != this.testNuke.fillState) { par1.sendProgressBarUpdate(this, 0, this.testNuke.fillState); } } this.fillState = this.testNuke.fillState; } @Override public void updateProgressBar(int i, int j) { if(i == 0) { testNuke.fillState = j; } } }