package com.hbm.gui; import com.hbm.blocks.TileEntityFusionMultiblock; import com.hbm.blocks.TileEntityWatzCore; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerWatzCore extends Container { private TileEntityWatzCore diFurnace; private int water; private int power; private int trit; public ContainerWatzCore(InventoryPlayer invPlayer, TileEntityWatzCore tedf) { diFurnace = tedf; this.addSlotToContainer(new Slot(tedf, 0, 8, 18)); this.addSlotToContainer(new Slot(tedf, 1, 26, 18)); this.addSlotToContainer(new Slot(tedf, 2, 44, 18)); this.addSlotToContainer(new Slot(tedf, 3, 62, 18)); this.addSlotToContainer(new Slot(tedf, 4, 80, 18)); this.addSlotToContainer(new Slot(tedf, 5, 98, 18)); this.addSlotToContainer(new Slot(tedf, 6, 8, 36)); this.addSlotToContainer(new Slot(tedf, 7, 26, 36)); this.addSlotToContainer(new Slot(tedf, 8, 44, 36)); this.addSlotToContainer(new Slot(tedf, 9, 62, 36)); this.addSlotToContainer(new Slot(tedf, 10, 80, 36)); this.addSlotToContainer(new Slot(tedf, 11, 98, 36)); this.addSlotToContainer(new Slot(tedf, 12, 8, 54)); this.addSlotToContainer(new Slot(tedf, 13, 26, 54)); this.addSlotToContainer(new Slot(tedf, 14, 44, 54)); this.addSlotToContainer(new Slot(tedf, 15, 62, 54)); this.addSlotToContainer(new Slot(tedf, 16, 80, 54)); this.addSlotToContainer(new Slot(tedf, 17, 98, 54)); this.addSlotToContainer(new Slot(tedf, 18, 8, 72)); this.addSlotToContainer(new Slot(tedf, 19, 26, 72)); this.addSlotToContainer(new Slot(tedf, 20, 44, 72)); this.addSlotToContainer(new Slot(tedf, 21, 62, 72)); this.addSlotToContainer(new Slot(tedf, 22, 80, 72)); this.addSlotToContainer(new Slot(tedf, 23, 98, 72)); this.addSlotToContainer(new Slot(tedf, 24, 8, 90)); this.addSlotToContainer(new Slot(tedf, 25, 26, 90)); this.addSlotToContainer(new Slot(tedf, 26, 44, 90)); this.addSlotToContainer(new Slot(tedf, 27, 62, 90)); this.addSlotToContainer(new Slot(tedf, 28, 80, 90)); this.addSlotToContainer(new Slot(tedf, 29, 98, 90)); this.addSlotToContainer(new Slot(tedf, 30, 8, 108)); this.addSlotToContainer(new Slot(tedf, 31, 26, 108)); this.addSlotToContainer(new Slot(tedf, 32, 44, 108)); this.addSlotToContainer(new Slot(tedf, 33, 62, 108)); this.addSlotToContainer(new Slot(tedf, 34, 80, 108)); this.addSlotToContainer(new Slot(tedf, 35, 98, 108)); this.addSlotToContainer(new Slot(tedf, 36, 134, 108)); this.addSlotToContainer(new Slot(tedf, 37, 152, 108)); this.addSlotToContainer(new Slot(tedf, 38, 116, 63)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18 + 56)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142 + 56)); } } @Override public void addCraftingToCrafters(ICrafting crafting) { super.addCraftingToCrafters(crafting); crafting.sendProgressBarUpdate(this, 0, this.diFurnace.waste); crafting.sendProgressBarUpdate(this, 1, this.diFurnace.power); } @Override public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) { ItemStack var3 = null; Slot var4 = (Slot) this.inventorySlots.get(par2); if (var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if (par2 <= 38) { if (!this.mergeItemStack(var5, 39, this.inventorySlots.size(), true)) { return null; } } else { return null; } if (var5.stackSize == 0) { var4.putStack((ItemStack) null); } else { var4.onSlotChanged(); } } return var3; } @Override public boolean canInteractWith(EntityPlayer player) { return diFurnace.isUseableByPlayer(player); } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for(int i = 0; i < this.crafters.size(); i++) { ICrafting par1 = (ICrafting)this.crafters.get(i); if(this.water != this.diFurnace.waste) { par1.sendProgressBarUpdate(this, 0, this.diFurnace.waste); } if(this.power != this.diFurnace.power) { par1.sendProgressBarUpdate(this, 1, this.diFurnace.power); } } this.water = this.diFurnace.waste; this.power = this.diFurnace.power; } @Override public void updateProgressBar(int i, int j) { if(i == 0) { diFurnace.waste = j; } if(i == 1) { diFurnace.power = j; } } }