package com.hbm.entity.missile; import java.util.ArrayList; import java.util.List; import com.hbm.explosion.ExplosionChaos; import com.hbm.explosion.ExplosionLarge; import com.hbm.items.ModItems; import api.hbm.entity.IRadarDetectableNT; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public abstract class EntityMissileTier1 extends EntityMissileBaseNT { public EntityMissileTier1(World world) { super(world); } public EntityMissileTier1(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); } @Override public List getDebris() { List list = new ArrayList(); list.add(new ItemStack(ModItems.plate_titanium, 4)); list.add(new ItemStack(ModItems.thruster_small, 1)); list.add(new ItemStack(ModItems.circuit_targeting_tier1, 1)); return list; } @Override public RadarTargetType getTargetType() { return RadarTargetType.MISSILE_TIER1; } @Override public String getUnlocalizedName() { return "radar.target.tier1"; } @Override public int getBlipLevel() { return IRadarDetectableNT.TIER1; } public static class EntityMissileGeneric extends EntityMissileTier1 { public EntityMissileGeneric(World world) { super(world); } public EntityMissileGeneric(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); } @Override public void onImpact() { this.explodeStandard(15F, 24, false, true); } @Override public ItemStack getDebrisRareDrop() { return new ItemStack(ModItems.warhead_generic_small); } } public static class EntityMissileDecoy extends EntityMissileTier1 { public EntityMissileDecoy(World world) { super(world); } public EntityMissileDecoy(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); } @Override public void onImpact() { worldObj.newExplosion(this, posX, posY, posZ, 4F, false, false); } @Override public ItemStack getDebrisRareDrop() { return new ItemStack(ModItems.ingot_steel); } @Override public String getUnlocalizedName() { return "radar.target.tier4"; } @Override public int getBlipLevel() { return IRadarDetectableNT.TIER4; } } public static class EntityMissileIncendiary extends EntityMissileTier1 { public EntityMissileIncendiary(World world) { super(world); } public EntityMissileIncendiary(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); } @Override public void onImpact() { this.explodeStandard(15F, 24, true, true); } @Override public ItemStack getDebrisRareDrop() { return new ItemStack(ModItems.warhead_incendiary_small); } } public static class EntityMissileCluster extends EntityMissileTier1 { public EntityMissileCluster(World world) { super(world); } public EntityMissileCluster(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); this.isCluster = true; } @Override public void onImpact() { this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5F, true); ExplosionChaos.cluster(this.worldObj, (int)this.posX, (int)this.posY, (int)this.posZ, 25, 100); } @Override public void cluster() { this.onImpact(); } @Override public ItemStack getDebrisRareDrop() { return new ItemStack(ModItems.warhead_cluster_small); } } public static class EntityMissileBunkerBuster extends EntityMissileTier1 { public EntityMissileBunkerBuster(World world) { super(world); } public EntityMissileBunkerBuster(World world, float x, float y, float z, int a, int b) { super(world, x, y, z, a, b); } @Override public void onImpact() { for(int i = 0; i < 15; i++) this.worldObj.createExplosion(this, this.posX, this.posY - i, this.posZ, 5F, true); ExplosionLarge.spawnParticles(worldObj, this.posX, this.posY, this.posZ, 5); ExplosionLarge.spawnShrapnels(worldObj, this.posX, this.posY, this.posZ, 5); ExplosionLarge.spawnRubble(worldObj, this.posX, this.posY, this.posZ, 5); } @Override public ItemStack getDebrisRareDrop() { return new ItemStack(ModItems.warhead_buster_small); } } }