package com.hbm.inventory.gui; import java.util.Arrays; import org.lwjgl.opengl.GL11; import com.hbm.inventory.container.ContainerICFPress; import com.hbm.lib.RefStrings; import com.hbm.tileentity.machine.TileEntityICFPress; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.ResourceLocation; public class GUIICFPress extends GuiInfoContainer { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/processing/gui_icf_press.png"); private TileEntityICFPress press; public GUIICFPress(InventoryPlayer invPlayer, TileEntityICFPress tedf) { super(new ContainerICFPress(invPlayer, tedf)); press = tedf; this.xSize = 176; this.ySize = 179; } @Override public void drawScreen(int mouseX, int mouseY, float f) { super.drawScreen(mouseX, mouseY, f); press.tanks[0].renderTankInfo(this, mouseX, mouseY, guiLeft + 44, guiTop + 18, 16, 52); press.tanks[1].renderTankInfo(this, mouseX, mouseY, guiLeft + 152, guiTop + 18, 16, 52); if(this.isMouseOverSlot(this.inventorySlots.getSlot(4), mouseX, mouseY) && !this.inventorySlots.getSlot(4).getHasStack()) this.func_146283_a(Arrays.asList(new String[] {EnumChatFormatting.YELLOW + "Item input: Top/Bottom"}), mouseX, mouseY); if(this.isMouseOverSlot(this.inventorySlots.getSlot(5), mouseX, mouseY) && !this.inventorySlots.getSlot(5).getHasStack()) this.func_146283_a(Arrays.asList(new String[] {EnumChatFormatting.YELLOW + "Item input: Sides"}), mouseX, mouseY); } @Override protected void drawGuiContainerForegroundLayer(int i, int j) { String name = this.press.hasCustomInventoryName() ? this.press.getInventoryName() : I18n.format(this.press.getInventoryName()); this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); int m = press.muon * 52 / press.maxMuon; drawTexturedModalRect(guiLeft + 28, guiTop + 70 - m, 176, 52 - m, 4, m); press.tanks[0].renderTank(guiLeft + 44, guiTop + 70, this.zLevel, 16, 52); press.tanks[1].renderTank(guiLeft + 152, guiTop + 70, this.zLevel, 16, 52); } }