package com.hbm.inventory.gui; import org.lwjgl.opengl.GL11; import com.hbm.inventory.container.ContainerMachineArcWelder; import com.hbm.lib.RefStrings; import com.hbm.tileentity.machine.TileEntityMachineArcWelder; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; public class GUIMachineArcWelder extends GuiInfoContainer { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/processing/gui_arc_welder.png"); private TileEntityMachineArcWelder welder; public GUIMachineArcWelder(InventoryPlayer playerInv, TileEntityMachineArcWelder tile) { super(new ContainerMachineArcWelder(playerInv, tile)); this.welder = tile; this.xSize = 176; this.ySize = 204; } @Override public void drawScreen(int x, int y, float interp) { super.drawScreen(x, y, interp); welder.tank.renderTankInfo(this, x, y, guiLeft + 35, guiTop + 63, 34, 16); this.drawElectricityInfo(this, x, y, guiLeft + 152, guiTop + 18, 16, 52, welder.getPower(), welder.getMaxPower()); this.drawCustomInfoStat(x, y, guiLeft + 78, guiTop + 67, 8, 8, guiLeft + 78, guiTop + 67, this.getUpgradeInfo(welder)); } @Override protected void drawGuiContainerForegroundLayer(int i, int j) { String name = this.welder.hasCustomInventoryName() ? this.welder.getInventoryName() : I18n.format(this.welder.getInventoryName()); this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2 - 18, 6, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float interp, int x, int y) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); int p = (int) (welder.power * 52 / Math.max(welder.maxPower, 1)); drawTexturedModalRect(guiLeft + 152, guiTop + 70 - p, 176, 52 - p, 16, p); int i = welder.progress * 33 / Math.max(welder.processTime, 1); drawTexturedModalRect(guiLeft + 72, guiTop + 37, 192, 0, i, 14); if(welder.power >= welder.consumption) { drawTexturedModalRect(guiLeft + 156, guiTop + 4, 176, 52, 9, 12); } this.drawInfoPanel(guiLeft + 78, guiTop + 67, 8, 8, 8); welder.tank.renderTank(guiLeft + 35, guiTop + 79, this.zLevel, 34, 16, 1); } }