package com.hbm.inventory.gui; import org.lwjgl.opengl.GL11; import com.hbm.inventory.container.ContainerOreSlopper; import com.hbm.lib.RefStrings; import com.hbm.tileentity.machine.TileEntityMachineOreSlopper; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; public class GUIOreSlopper extends GuiInfoContainer { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/processing/gui_ore_slopper.png"); private TileEntityMachineOreSlopper slopper; public GUIOreSlopper(InventoryPlayer player, TileEntityMachineOreSlopper slopper) { super(new ContainerOreSlopper(player, slopper)); this.slopper = slopper; this.xSize = 176; this.ySize = 204; } @Override public void drawScreen(int mouseX, int mouseY, float f) { super.drawScreen(mouseX, mouseY, f); slopper.tanks[0].renderTankInfo(this, mouseX, mouseY, guiLeft + 26, guiTop + 18, 34, 52); slopper.tanks[1].renderTankInfo(this, mouseX, mouseY, guiLeft + 116, guiTop + 18, 16, 52); this.drawElectricityInfo(this, mouseX, mouseY, guiLeft + 8, guiTop + 18, 16, 52, slopper.power, slopper.maxPower); } @Override protected void drawGuiContainerForegroundLayer( int i, int j) { String name = this.slopper.hasCustomInventoryName() ? this.slopper.getInventoryName() : I18n.format(this.slopper.getInventoryName()); this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2 - 9, 6, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float interp, int x, int y) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); int i = (int) (slopper.progress * 35); drawTexturedModalRect(guiLeft + 62, guiTop + 52 - i, 176, 34 - i, 34, i); int j = (int) (slopper.power * 52 / slopper.maxPower); drawTexturedModalRect(guiLeft + 8, guiTop + 70 - j, 176, 86 - j, 16, j); if(slopper.power >= slopper.consumption) drawTexturedModalRect(guiLeft + 12, guiTop + 4, 202, 34, 9, 12); slopper.tanks[0].renderTank(guiLeft + 26, guiTop + 70, this.zLevel, 16, 52); slopper.tanks[1].renderTank(guiLeft + 116, guiTop + 70, this.zLevel, 16, 52); } }