package com.hbm.inventory.gui; import java.util.Arrays; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import com.hbm.packet.NBTControlPacket; import com.hbm.packet.PacketDispatcher; import com.hbm.tileentity.machine.TileEntityRadioRec; import com.hbm.util.I18nUtil; import net.minecraft.client.Minecraft; import net.minecraft.client.audio.PositionedSoundRecord; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiTextField; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.ResourceLocation; public class GUIRadioRec extends GuiScreen { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/machine/gui_radio.png"); protected TileEntityRadioRec radio; protected int xSize = 256; protected int ySize = 204; protected int guiLeft; protected int guiTop; protected GuiTextField frequency; public GUIRadioRec(TileEntityRadioRec radio) { this.radio = radio; this.xSize = 220; this.ySize = 42; } @Override public void initGui() { super.initGui(); this.guiLeft = (this.width - this.xSize) / 2; this.guiTop = (this.height - this.ySize) / 2; Keyboard.enableRepeatEvents(true); int oX = 4; int oY = 4; this.frequency = new GuiTextField(this.fontRendererObj, guiLeft + 25 + oX, guiTop + 17 + oY, 90 - oX * 2, 14); this.frequency.setTextColor(0x00ff00); this.frequency.setDisabledTextColour(0x00ff00); this.frequency.setEnableBackgroundDrawing(false); this.frequency.setMaxStringLength(10); this.frequency.setText(radio.channel == null ? "" : radio.channel); } @Override public void drawScreen(int mouseX, int mouseY, float f) { this.drawDefaultBackground(); this.drawGuiContainerBackgroundLayer(f, mouseX, mouseY); GL11.glDisable(GL11.GL_LIGHTING); this.drawGuiContainerForegroundLayer(mouseX, mouseY); GL11.glEnable(GL11.GL_LIGHTING); } private void drawGuiContainerForegroundLayer(int x, int y) { String name = I18nUtil.resolveKey("container.radio"); this.fontRendererObj.drawString(name, this.guiLeft + this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, this.guiTop + 6, 4210752); if(guiLeft + 137 <= x && guiLeft + 137 + 18 > x && guiTop + 17 < y && guiTop + 17 + 18 >= y) { func_146283_a(Arrays.asList(new String[] { "Save Settings" }), x, y); } if(guiLeft + 173 <= x && guiLeft + 173 + 18 > x && guiTop + 17 < y && guiTop + 17 + 18 >= y) { func_146283_a(Arrays.asList(new String[] { "Toggle" }), x, y); } } private void drawGuiContainerBackgroundLayer(float f, int mouseX, int mouseY) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); if(this.radio.isOn) { drawTexturedModalRect(guiLeft + 173, guiTop + 17, 0, 42, 18, 18); } this.frequency.drawTextBox(); } @Override protected void mouseClicked(int x, int y, int i) { super.mouseClicked(x, y, i); this.frequency.mouseClicked(x, y, i); if(guiLeft + 137 <= x && guiLeft + 137 + 18 > x && guiTop + 17 < y && guiTop + 17 + 18 >= y) { mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F)); NBTTagCompound data = new NBTTagCompound(); data.setString("channel", this.frequency.getText()); PacketDispatcher.wrapper.sendToServer(new NBTControlPacket(data, radio.xCoord, radio.yCoord, radio.zCoord)); } if(guiLeft + 173 <= x && guiLeft + 173 + 18 > x && guiTop + 17 < y && guiTop + 17 + 18 >= y) { mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F)); NBTTagCompound data = new NBTTagCompound(); data.setBoolean("isOn", !radio.isOn); PacketDispatcher.wrapper.sendToServer(new NBTControlPacket(data, radio.xCoord, radio.yCoord, radio.zCoord)); } } @Override protected void keyTyped(char c, int i) { if(this.frequency.textboxKeyTyped(c, i)) return; if(i == 1 || i == this.mc.gameSettings.keyBindInventory.getKeyCode()) { this.mc.thePlayer.closeScreen(); this.mc.setIngameFocus(); } } @Override public void onGuiClosed() { Keyboard.enableRepeatEvents(false); } @Override public boolean doesGuiPauseGame() { return false; } }