package com.hbm.items.weapon; import java.util.List; import java.util.Random; import com.google.common.collect.Multimap; import com.hbm.entity.projectile.EntityBullet; import com.hbm.entity.projectile.EntityNightmareBlast; import com.hbm.items.ModItems; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.item.EnumRarity; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.ChatComponentText; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.ArrowLooseEvent; import net.minecraftforge.event.entity.player.ArrowNockEvent; public class GunNightmare extends Item { private int dmgMin; private int dmgMax; public Item ammo; Random rand = new Random(); public GunNightmare() { this.maxStackSize = 1; if (this == ModItems.gun_revolver_nightmare) { this.dmgMin = 1; this.dmgMax = 100; this.ammo = ModItems.gun_revolver_nightmare_ammo; } if (this == ModItems.gun_revolver_nightmare2) { this.dmgMin = 25; this.dmgMax = 150; this.ammo = ModItems.gun_revolver_nightmare2_ammo; } } @Override public EnumRarity getRarity(ItemStack p_77613_1_) { return EnumRarity.uncommon; } @Override public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) { int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_; ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j); MinecraftForge.EVENT_BUS.post(event); j = event.charge; float f = j / 20.0F; f = (f * f + f * 2.0F) / 3.0F; if (j < 10.0D) { return; } if (j > 10.0F) { f = 10.0F; } if (this == ModItems.gun_revolver_nightmare) { EntityBullet entityarrow; entityarrow = new EntityBullet(p_77615_2_, p_77615_3_, 3.0F, dmgMin, dmgMax, false, false); entityarrow.setDamage(1 + rand.nextInt(99)); if (!p_77615_2_.isRemote) { p_77615_2_.spawnEntityInWorld(entityarrow); } } if (this == ModItems.gun_revolver_nightmare2) { EntityNightmareBlast entityarrow0; EntityNightmareBlast entityarrow1; EntityNightmareBlast entityarrow2; EntityNightmareBlast entityarrow3; EntityNightmareBlast entityarrow4; EntityNightmareBlast entityarrow5; EntityNightmareBlast entityarrow6; EntityNightmareBlast entityarrow7; EntityNightmareBlast entityarrow8; EntityNightmareBlast entityarrow9; entityarrow0 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F); entityarrow0.setDamage(25 + rand.nextInt(150 - 25)); entityarrow1 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F); entityarrow1.setDamage(25 + rand.nextInt(150 - 25)); entityarrow2 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F); entityarrow2.setDamage(25 + rand.nextInt(150 - 25)); entityarrow3 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F); entityarrow3.setDamage(25 + rand.nextInt(150 - 25)); entityarrow4 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F); entityarrow4.setDamage(25 + rand.nextInt(150 - 25)); entityarrow5 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F); entityarrow5.setDamage(25 + rand.nextInt(150 - 25)); entityarrow6 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F); entityarrow6.setDamage(25 + rand.nextInt(150 - 25)); entityarrow7 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F); entityarrow7.setDamage(25 + rand.nextInt(150 - 25)); entityarrow8 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F); entityarrow8.setDamage(25 + rand.nextInt(150 - 25)); entityarrow9 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F); entityarrow9.setDamage(25 + rand.nextInt(150 - 25)); if (!p_77615_2_.isRemote) { p_77615_2_.spawnEntityInWorld(entityarrow0); p_77615_2_.spawnEntityInWorld(entityarrow1); p_77615_2_.spawnEntityInWorld(entityarrow2); p_77615_2_.spawnEntityInWorld(entityarrow3); p_77615_2_.spawnEntityInWorld(entityarrow4); p_77615_2_.spawnEntityInWorld(entityarrow5); p_77615_2_.spawnEntityInWorld(entityarrow6); p_77615_2_.spawnEntityInWorld(entityarrow7); p_77615_2_.spawnEntityInWorld(entityarrow8); p_77615_2_.spawnEntityInWorld(entityarrow9); } } p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.schrabidiumShoot", 1.0F, 1.0F); boolean flag = p_77615_3_.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0; if (!flag) p_77615_1_.setItemDamage(p_77615_1_.getItemDamage() + 1); } @Override public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) { return p_77654_1_; } /** * How long it takes to use or consume an item */ @Override public int getMaxItemUseDuration(ItemStack p_77626_1_) { return 72000; } /** * returns the action that specifies what animation to play when the items * is being used */ @Override public EnumAction getItemUseAction(ItemStack p_77661_1_) { return EnumAction.bow; } /** * Called whenever this item is equipped and the right mouse button is * pressed. Args: itemStack, world, entityPlayer */ @Override public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) { ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_); MinecraftForge.EVENT_BUS.post(event); if (!p_77659_3_.isSneaking()) { boolean flag = p_77659_3_.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77659_1_) > 0; if (flag || p_77659_1_.getItemDamage() < 6) { p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_)); } else { if(p_77659_2_.isRemote) p_77659_3_.addChatMessage(new ChatComponentText("[Nightmare] Out of ammo! Shift right-click to reload!")); } } else if(p_77659_1_.getItemDamage() > 0) { int j = 0; for(int i = 0; i < 6; i++) { if(p_77659_1_.getItem() == ModItems.gun_revolver_nightmare && p_77659_3_.inventory.consumeInventoryItem(ModItems.gun_revolver_nightmare_ammo)) { p_77659_1_.setItemDamage(p_77659_1_.getItemDamage() - 1); j++; } if(p_77659_1_.getItem() == ModItems.gun_revolver_nightmare2 && p_77659_3_.inventory.consumeInventoryItem(ModItems.gun_revolver_nightmare2_ammo)) { p_77659_1_.setItemDamage(p_77659_1_.getItemDamage() - 1); j++; } if(p_77659_1_.getItemDamage() == 0) break; } if(j > 0) { if(p_77659_2_.isRemote) p_77659_3_.addChatMessage(new ChatComponentText("[Nightmare] Reloaded!")); p_77659_3_.swingItem(); } } return p_77659_1_; } /** * Return the enchantability factor of the item, most of the time is based * on material. */ @Override public int getItemEnchantability() { return 1; } @Override public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) { if (this == ModItems.gun_revolver_nightmare) { list.add("Never let a cat doze on your belly when you sleep."); list.add(""); list.add("Ammo: Nightmare Bullets"); list.add("Damage: 1 - 100"); } if (this == ModItems.gun_revolver_nightmare2) { list.add("Ominous references. *shivers*"); list.add(""); list.add("Ammo: Laser Buckshot"); list.add("Damage: 25 - 150"); } } @Override public Multimap getItemAttributeModifiers() { Multimap multimap = super.getItemAttributeModifiers(); multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(), new AttributeModifier(field_111210_e, "Weapon modifier", 2.5, 0)); return multimap; } }