package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.Arrays; import java.util.List; import com.hbm.blocks.BlockDummyable; import com.hbm.interfaces.IFluidAcceptor; import com.hbm.interfaces.IFluidContainer; import com.hbm.interfaces.IFluidSource; import com.hbm.inventory.FluidStack; import com.hbm.inventory.FluidTank; import com.hbm.inventory.fluid.FluidType; import com.hbm.inventory.fluid.Fluids; import com.hbm.inventory.recipes.RadiolysisRecipes; import com.hbm.items.ModItems; import com.hbm.items.machine.ItemRTGPellet; import com.hbm.items.machine.ItemRTGPelletDepleted; import com.hbm.lib.Library; import com.hbm.tileentity.TileEntityMachineBase; import com.hbm.util.RTGUtil; import com.hbm.util.Tuple.Pair; import api.hbm.energy.IEnergyGenerator; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemFood; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.common.util.ForgeDirection; public class TileEntityMachineRadiolysis extends TileEntityMachineBase implements IEnergyGenerator, IFluidAcceptor, IFluidSource, IFluidContainer { //TODO: Render file + resource locations + itemrenderlibrary + clientproxy, gui texture, further recipes public long power; public static final int maxPower = 1000000; public FluidTank[] tanks; public List list1 = new ArrayList(); public List list2 = new ArrayList(); private static final int[] slot_io = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13 }; private static final int[] slot_rtg = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; public TileEntityMachineRadiolysis() { super(15); //10 rtg slots, 2 fluid ID slots (io), 2 irradiation slots (io), battery slot tanks = new FluidTank[3]; tanks[0] = new FluidTank(Fluids.NONE, 2000, 0); tanks[1] = new FluidTank(Fluids.NONE, 2000, 1); tanks[2] = new FluidTank(Fluids.NONE, 2000, 2); } @Override public String getName() { return "container.radiolysis"; } /* IO Methods */ @Override public boolean isItemValidForSlot(int i, ItemStack itemStack) { return i == 12 || (i < 10 && itemStack.getItem() instanceof ItemRTGPellet); } @Override public int[] getAccessibleSlotsFromSide(int side) { return slot_io; } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { return (i < 10 && itemStack.getItem() instanceof ItemRTGPelletDepleted) || i == 13; } /* NBT Methods */ @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); this.power = nbt.getLong("power"); tanks[0].readFromNBT(nbt, "input"); tanks[1].readFromNBT(nbt, "output1"); tanks[2].readFromNBT(nbt, "output2"); } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setLong("power", power); tanks[0].writeToNBT(nbt, "input"); tanks[1].writeToNBT(nbt, "output1"); tanks[2].writeToNBT(nbt, "output2"); } public void networkUnpack(NBTTagCompound data) { this.power = data.getLong("power"); } @Override public void updateEntity() { if(!worldObj.isRemote) { power = Library.chargeItemsFromTE(slots, 14, power, maxPower); int heat = RTGUtil.updateRTGs(slots, slot_rtg); power += heat * 8; if(power > maxPower) power = maxPower; ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset); this.sendPower(worldObj, xCoord + 2, yCoord, zCoord, dir); this.sendPower(worldObj, xCoord - 2, yCoord, zCoord, dir); this.sendPower(worldObj, xCoord, yCoord, zCoord + 2, dir); this.sendPower(worldObj, xCoord, yCoord, zCoord - 2, dir); tanks[0].setType(10, 11, slots); setupTanks(); if(heat > 0) { if(heat >= 100 && worldObj.getTotalWorldTime() % 40 == 0) crack(); if(heat >= 200 && worldObj.getTotalWorldTime() % 100 == 0) sterilize(); } if(worldObj.getTotalWorldTime() % 10 == 0) { fillFluidInit(tanks[1].getTankType()); fillFluidInit(tanks[2].getTankType()); } NBTTagCompound data = new NBTTagCompound(); data.setLong("power", power); this.networkPack(data, 50); for(byte i = 0; i < 3; i++) tanks[i].updateTank(xCoord, yCoord, zCoord, worldObj.provider.dimensionId); } } /* Processing Methods */ private void crack() { Pair quart = RadiolysisRecipes.getRadiolysis(tanks[0].getTankType()); if(quart != null) { int left = quart.getKey().fill; int right = quart.getValue().fill; if(tanks[0].getFill() >= 100 && hasSpace(left, right)) { tanks[0].setFill(tanks[0].getFill() - 100); tanks[1].setFill(tanks[1].getFill() + left); tanks[2].setFill(tanks[2].getFill() + right); } } } private boolean hasSpace(int left, int right) { return tanks[1].getFill() + left <= tanks[1].getMaxFill() && tanks[2].getFill() + right <= tanks[2].getMaxFill(); } private void setupTanks() { Pair quart = RadiolysisRecipes.getRadiolysis(tanks[0].getTankType()); if(quart != null) { tanks[1].setTankType(quart.getKey().type); tanks[2].setTankType(quart.getValue().type); } else { tanks[0].setTankType(Fluids.NONE); tanks[1].setTankType(Fluids.NONE); tanks[2].setTankType(Fluids.NONE); } } // Code: pressure, sword, sterilize. private void sterilize() { if(slots[12] != null) { if(slots[12].getItem() instanceof ItemFood && !(slots[12].getItem() == ModItems.pancake)) { slots[12].stackSize -= 1; if(slots[12].stackSize <= 0) slots[12] = null; } if(!checkIfValid()) return; ItemStack output = slots[12].copy(); output.stackSize = 1; if(slots[13] == null) { slots[12].stackSize -= output.stackSize; if(slots[12].stackSize <= 0) slots[12] = null; slots[13] = output; slots[13].stackTagCompound.setBoolean("ntmContagion", false); } else if(slots[13].isItemEqual(output) && slots[13].stackSize + output.stackSize <= slots[13].getMaxStackSize()) { slots[12].stackSize -= output.stackSize; if(slots[12].stackSize <= 0) slots[12] = null; slots[13].stackSize += output.stackSize; slots[13].stackTagCompound.setBoolean("ntmContagion", false); } } } private boolean checkIfValid() { if(slots[12] == null) return false; if(!slots[12].hasTagCompound()) return false; if(!slots[12].getTagCompound().getBoolean("ntmContagion")) return false; return true; } /* Power methods */ @Override public void setPower(long power) { this.power = power; } @Override public long getPower() { return power; } @Override public long getMaxPower() { return maxPower; } /* Fluid Methods */ @Override public void setFillstate(int fill, int index) { if(index < 3 && tanks[index] != null) tanks[index].setFill(fill); } @Override public void setFluidFill(int fill, FluidType type) { for(FluidTank tank : tanks) { if(tank.getTankType() == type) { tank.setFill(fill); } } } @Override public void setType(FluidType type, int index) { this.tanks[index].setTankType(type); } @Override public List getTanks() { return Arrays.asList(this.tanks); } @Override public int getFluidFill(FluidType type) { for(FluidTank tank : tanks) { if(tank.getTankType() == type) { return tank.getFill(); } } return 0; } @Override public int getMaxFluidFill(FluidType type) { if(tanks[0].getTankType() == type) { return tanks[0].getMaxFill(); } return 0; } @Override public void fillFluidInit(FluidType type) { fillFluid(this.xCoord + 2, this.yCoord, this.zCoord, this.getTact(), type); fillFluid(this.xCoord - 2, this.yCoord, this.zCoord, this.getTact(), type); fillFluid(this.xCoord, this.yCoord, this.zCoord + 2, this.getTact(), type); fillFluid(this.xCoord, this.yCoord, this.zCoord - 2, this.getTact(), type); } @Override public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) { Library.transmitFluid(x, y, z, newTact, this, worldObj, type); } @Override public boolean getTact() { return worldObj.getTotalWorldTime() % 20 < 10; } @Override public List getFluidList(FluidType type) { if(type == tanks[1].getTankType()) return list1; if(type == tanks[2].getTankType()) return list2; return new ArrayList(); } @Override public void clearFluidList(FluidType type) { if(type == tanks[1].getTankType()) list1.clear(); if(type == tanks[2].getTankType()) list2.clear(); } }