## Changed * QMAW now has buttons for returning to previously viewed pages * QMAW file detection now includes subfolders to `manual` * OpenComputers integration for the ZIRNOX should now return values in °C and bar instead of unexplained weird internal units * The sodium and strontium autogen ingots now have their correct hazard tags * Pattern matchers, like the one used on the automatic crafting table, no longer care about NBT data of an item * This means that RBMK fuel rods can now be automatically disassembled without the depletion number having to be a 100% match * Due to the way the RBMK uncrafting handler works, a single autocrafter now correctly supports RBMK fuel of one type of any depletion level, yielding the correct recycling pellets ## Fixed * Fixed QMAW not working at all * Potentially fixed a bug where proxy tile entities would reference unloaded core tile entities which would cause bizarre item voiding/duping issues in rare cases * Fixed fusion reactor automation being able to remove items other than the breeding output slot * Fixed chunkloading transport drones getting stuck due to off-by-one rounding errors * Fixed shift-click handling on the electric arc furnace not working with upgrades, and putting electrodes in the wrong slot * Fixed issue with the load order where custom fluids wouldn't work properly for fluid loading/unloading and in custom recipes * Fixed balefire bomb not rendering the egg when fully loaded