package com.hbm.handler.radiation; import com.hbm.config.RadiationConfig; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.TickEvent; import cpw.mods.fml.common.gameevent.TickEvent.Phase; import cpw.mods.fml.relauncher.Side; import net.minecraftforge.event.world.ChunkDataEvent; import net.minecraftforge.event.world.ChunkEvent; import net.minecraftforge.event.world.WorldEvent; public class ChunkRadiationManager { public static ChunkRadiationHandler proxy = new ChunkRadiationHandlerSimple(); @SubscribeEvent public void onWorldLoad(WorldEvent.Load event) { if(RadiationConfig.enableChunkRads) proxy.receiveWorldLoad(event); } @SubscribeEvent public void onWorldUnload(WorldEvent.Unload event) { if(RadiationConfig.enableChunkRads) proxy.receiveWorldUnload(event); } @SubscribeEvent public void onChunkLoad(ChunkDataEvent.Load event) { if(RadiationConfig.enableChunkRads) proxy.receiveChunkLoad(event); } @SubscribeEvent public void onChunkSave(ChunkDataEvent.Save event) { if(RadiationConfig.enableChunkRads) proxy.receiveChunkSave(event); } @SubscribeEvent public void onChunkUnload(ChunkEvent.Unload event) { if(RadiationConfig.enableChunkRads) proxy.receiveChunkUnload(event); } int eggTimer = 0; @SubscribeEvent public void updateSystem(TickEvent.ServerTickEvent event) { if(RadiationConfig.enableChunkRads && event.side == Side.SERVER && event.phase == Phase.END) { eggTimer++; if(eggTimer >= 20) { proxy.updateSystem(); eggTimer = 0; } if(RadiationConfig.worldRadEffects) { proxy.handleWorldDestruction(); } } } }