package com.hbm.packet.toclient; import com.hbm.main.MainRegistry; import com.hbm.packet.threading.PrecompiledPacket; import com.hbm.tileentity.IBufPacketReceiver; import cpw.mods.fml.common.network.simpleimpl.IMessage; import cpw.mods.fml.common.network.simpleimpl.IMessageHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.tileentity.TileEntity; public class BufPacket extends PrecompiledPacket { int x; int y; int z; IBufPacketReceiver rec; ByteBuf buf; public BufPacket() { } public BufPacket(int x, int y, int z, IBufPacketReceiver rec) { this.x = x; this.y = y; this.z = z; this.rec = rec; } @Override public void fromBytes(ByteBuf buf) { this.x = buf.readInt(); this.y = buf.readInt(); this.z = buf.readInt(); this.buf = buf; } @Override public void toBytes(ByteBuf buf) { buf.writeInt(x); buf.writeInt(y); buf.writeInt(z); this.rec.serialize(buf); } public static class Handler implements IMessageHandler { @Override public IMessage onMessage(BufPacket m, MessageContext ctx) { if(Minecraft.getMinecraft().theWorld == null) return null; TileEntity te = Minecraft.getMinecraft().theWorld.getTileEntity(m.x, m.y, m.z); if (te instanceof IBufPacketReceiver) { try { ((IBufPacketReceiver) te).deserialize(m.buf); } catch(Exception e) { // just in case I fucked up MainRegistry.logger.warn("A ByteBuf packet failed to be read and has thrown an error. This normally means that there was a buffer underflow and more data was read than was actually in the packet."); MainRegistry.logger.warn("Tile: {}", te.getBlockType().getUnlocalizedName()); MainRegistry.logger.warn(e.getMessage()); } finally { m.buf.release(); } } return null; } } }