package com.hbm.inventory.gui; import org.lwjgl.opengl.GL11; import com.hbm.handler.FluidTypeHandler.FluidType; import com.hbm.inventory.container.ContainerCoreAdvanced; import com.hbm.lib.RefStrings; import com.hbm.tileentity.machine.TileEntityCoreAdvanced; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; public class GUICoreAdvanced extends GuiInfoContainer { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/factory_advanced.png"); private TileEntityCoreAdvanced diFurnace; public GUICoreAdvanced(InventoryPlayer invPlayer, TileEntityCoreAdvanced tedf) { super(new ContainerCoreAdvanced(invPlayer, tedf)); diFurnace = tedf; this.xSize = 176; this.ySize = 222; } @Override protected void drawGuiContainerForegroundLayer(int i, int j) { String name = this.diFurnace.hasCustomInventoryName() ? this.diFurnace.getInventoryName() : I18n.format(this.diFurnace.getInventoryName()); this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } @Override public void drawScreen(int mouseX, int mouseY, float f) { super.drawScreen(mouseX, mouseY, f); String[] text = new String[] { "Basically just a larger furnace with a queue." }; this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36, 16, 16, guiLeft - 8, guiTop + 36 + 16, text); String[] text1 = new String[] { "Requires an advanced factory energy cluster as", "an energy buffer, even if external power is used!" }; this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36 + 16, 16, 16, guiLeft - 8, guiTop + 36 + 16, text1); } @Override protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); if(diFurnace.power > 0) { int i = (int)diFurnace.getPowerScaled(52); drawTexturedModalRect(guiLeft + 62, guiTop + 72, 0, 240, i, 16); } if(diFurnace.progress > 0) { int j = diFurnace.getProgressScaled(90); drawTexturedModalRect(guiLeft + 43, guiTop + 53, 0, 222, j, 18); } this.drawInfoPanel(guiLeft - 16, guiTop + 36, 16, 16, 2); this.drawInfoPanel(guiLeft - 16, guiTop + 36 + 16, 16, 16, 3); } }