package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.List; import com.hbm.entity.missile.EntityMissileCustom; import com.hbm.handler.MissileStruct; import com.hbm.handler.FluidTypeHandler.FluidType; import com.hbm.interfaces.IConsumer; import com.hbm.interfaces.IFluidAcceptor; import com.hbm.interfaces.IFluidContainer; import com.hbm.inventory.FluidTank; import com.hbm.items.ModItems; import com.hbm.items.weapon.ItemCustomMissile; import com.hbm.items.weapon.ItemMissile; import com.hbm.items.weapon.ItemMissile.FuelType; import com.hbm.items.weapon.ItemMissile.PartSize; import com.hbm.lib.Library; import com.hbm.main.MainRegistry; import com.hbm.packet.AuxElectricityPacket; import com.hbm.packet.AuxGaugePacket; import com.hbm.packet.PacketDispatcher; import com.hbm.packet.TEMissileMultipartPacket; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; public class TileEntitySoyuzLauncher extends TileEntity implements ISidedInventory, IConsumer, IFluidContainer, IFluidAcceptor { private ItemStack slots[]; public long power; public static final long maxPower = 100000; public FluidTank[] tanks; public MissileStruct load; private static final int[] access = new int[] { 0 }; private String customName; public TileEntitySoyuzLauncher() { slots = new ItemStack[27]; tanks = new FluidTank[2]; tanks[0] = new FluidTank(FluidType.KEROSENE, 100000, 0); tanks[1] = new FluidTank(FluidType.ACID, 100000, 1); } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if (slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.launchTable"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; } else { return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64; } } // You scrubs aren't needed for anything (right now) @Override public void openInventory() { } @Override public void closeInventory() { } @Override public boolean isItemValidForSlot(int i, ItemStack stack) { return false; } @Override public ItemStack decrStackSize(int i, int j) { if (slots[i] != null) { if (slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } public long getPowerScaled(long i) { return (power * i) / maxPower; } @Override public void updateEntity() { if (!worldObj.isRemote) { tanks[0].loadTank(2, 3, slots); tanks[1].loadTank(2, 3, slots); for (int i = 0; i < 2; i++) tanks[i].updateTank(xCoord, yCoord, zCoord); power = Library.chargeTEFromItems(slots, 5, power, maxPower); PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power)); } else { List entities = worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(xCoord - 0.5, yCoord, zCoord - 0.5, xCoord + 1.5, yCoord + 10, zCoord + 1.5)); for(Entity e : entities) { if(e instanceof EntityMissileCustom) { for(int i = 0; i < 15; i++) MainRegistry.proxy.spawnParticle(xCoord + 0.5, yCoord + 0.25, zCoord + 0.5, "largelaunchsmoke", null); break; } } } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); tanks[0].readFromNBT(nbt, "fuel"); tanks[1].readFromNBT(nbt, "oxidizer"); power = nbt.getLong("power"); slots = new ItemStack[getSizeInventory()]; for (int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if (b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); NBTTagList list = new NBTTagList(); tanks[0].writeToNBT(nbt, "fuel"); tanks[1].writeToNBT(nbt, "oxidizer"); nbt.setLong("power", power); for (int i = 0; i < slots.length; i++) { if (slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte) i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return access; } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { return false; } @Override public int getMaxFluidFill(FluidType type) { if (type.name().equals(tanks[0].getTankType().name())) return tanks[0].getMaxFill(); else if (type.name().equals(tanks[1].getTankType().name())) return tanks[1].getMaxFill(); else return 0; } @Override public void setFillstate(int fill, int index) { if (index < 2 && tanks[index] != null) tanks[index].setFill(fill); } @Override public void setFluidFill(int fill, FluidType type) { if (type.name().equals(tanks[0].getTankType().name())) tanks[0].setFill(fill); else if (type.name().equals(tanks[1].getTankType().name())) tanks[1].setFill(fill); } @Override public void setType(FluidType type, int index) { if (index < 2 && tanks[index] != null) tanks[index].setTankType(type); } @Override public List getTanks() { List list = new ArrayList(); list.add(tanks[0]); list.add(tanks[1]); return list; } @Override public int getFluidFill(FluidType type) { if (type.name().equals(tanks[0].getTankType().name())) return tanks[0].getFill(); else if (type.name().equals(tanks[1].getTankType().name())) return tanks[1].getFill(); else return 0; } @Override public AxisAlignedBB getRenderBoundingBox() { return TileEntity.INFINITE_EXTENT_AABB; } @Override @SideOnly(Side.CLIENT) public double getMaxRenderDistanceSquared() { return 65536.0D; } @Override public void setPower(long i) { this.power = i; } @Override public long getPower() { return this.power; } @Override public long getMaxPower() { return this.maxPower; } }