package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.main.ResourceManager; import com.hbm.tileentity.machine.oil.TileEntityMachineGasFlare; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; public class RenderGasFlare extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glRotatef(180, 0F, 1F, 0F); TileEntityMachineGasFlare flare = (TileEntityMachineGasFlare) tileEntity; if(flare.tilted) { GL11.glTranslated(0, -0.25, 0); GL11.glRotated(10, 0, 0, 1); GL11.glRotated(5, 0, 1, 0); } GL11.glDisable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.oilflare_tex); ResourceManager.oilflare.renderAll(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glPopMatrix(); } }