package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.BlockDummyable; import com.hbm.main.ResourceManager; import com.hbm.tileentity.network.TileEntityPylonLarge; import net.minecraft.tileentity.TileEntity; public class RenderPylonLarge extends RenderPylonBase { @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y, z + 0.5); switch(tile.getBlockMetadata() - BlockDummyable.offset) { case 2: GL11.glRotatef(90, 0F, 1F, 0F); break; case 4: GL11.glRotatef(135, 0F, 1F, 0F); break; case 3: GL11.glRotatef(0, 0F, 1F, 0F); break; case 5: GL11.glRotatef(45, 0F, 1F, 0F); break; } GL11.glDisable(GL11.GL_CULL_FACE); bindTexture(ResourceManager.pylon_large_tex); ResourceManager.pylon_large.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glPopMatrix(); GL11.glPushMatrix(); TileEntityPylonLarge pyl = (TileEntityPylonLarge)tile; this.renderLinesGeneric(pyl, x, y, z); GL11.glPopMatrix(); } }