package com.hbm.entity.missile; import java.util.ArrayList; import java.util.List; import com.hbm.entity.logic.IChunkLoader; import com.hbm.entity.particle.EntitySmokeFX; import com.hbm.explosion.ExplosionLarge; import com.hbm.main.MainRegistry; import com.hbm.packet.AuxParticlePacket; import com.hbm.packet.PacketDispatcher; import com.hbm.tileentity.machine.TileEntityMachineRadar; import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.World; import net.minecraftforge.common.ForgeChunkManager; import net.minecraftforge.common.ForgeChunkManager.Ticket; import net.minecraftforge.common.ForgeChunkManager.Type; public abstract class EntityMissileBaseAdvanced extends Entity implements IChunkLoader { int startX; int startZ; int targetX; int targetZ; public int velocity; double decelY; double accelXZ; boolean isCluster = false; private Ticket loaderTicket; public int health = 50; public EntityMissileBaseAdvanced(World p_i1582_1_) { super(p_i1582_1_); this.ignoreFrustumCheck = true; startX = (int) posX; startZ = (int) posZ; targetX = (int) posX; targetZ = (int) posZ; } public boolean canBeCollidedWith() { return true; } public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_) { if (this.isEntityInvulnerable()) { return false; } else { if (!this.isDead && !this.worldObj.isRemote) { health -= p_70097_2_; if (this.health <= 0) { this.setDead(); this.killMissile(); } } return true; } } private void killMissile() { ExplosionLarge.explode(worldObj, posX, posY, posZ, 5, true, false, true); ExplosionLarge.spawnShrapnelShower(worldObj, posX, posY, posZ, motionX, motionY, motionZ, 15, 0.075); ExplosionLarge.spawnMissileDebris(worldObj, posX, posY, posZ, motionX, motionY, motionZ, 0.25, getDebris(), getDebrisRareDrop()); TileEntityMachineRadar.allMissiles.remove(this); } public EntityMissileBaseAdvanced(World world, float x, float y, float z, int a, int b) { super(world); this.ignoreFrustumCheck = true; /*this.posX = x; this.posY = y; this.posZ = z;*/ this.setLocationAndAngles(x, y, z, 0, 0); startX = (int) x; startZ = (int) z; targetX = a; targetZ = b; this.motionY = 2; Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ); accelXZ = decelY = 1/vector.lengthVector(); decelY *= 2; velocity = 1; this.setSize(1.5F, 1.5F); } @Override protected void entityInit() { init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY)); this.dataWatcher.addObject(8, Integer.valueOf(this.health)); } @Override protected void readEntityFromNBT(NBTTagCompound nbt) { motionX = nbt.getDouble("moX"); motionY = nbt.getDouble("moY"); motionZ = nbt.getDouble("moZ"); posX = nbt.getDouble("poX"); posY = nbt.getDouble("poY"); posZ = nbt.getDouble("poZ"); decelY = nbt.getDouble("decel"); accelXZ = nbt.getDouble("accel"); targetX = nbt.getInteger("tX"); targetZ = nbt.getInteger("tZ"); startX = nbt.getInteger("sX"); startZ = nbt.getInteger("sZ"); velocity = nbt.getInteger("veloc"); } @Override protected void writeEntityToNBT(NBTTagCompound nbt) { nbt.setDouble("moX", motionX); nbt.setDouble("moY", motionY); nbt.setDouble("moZ", motionZ); nbt.setDouble("poX", posX); nbt.setDouble("poY", posY); nbt.setDouble("poZ", posZ); nbt.setDouble("decel", decelY); nbt.setDouble("accel", accelXZ); nbt.setInteger("tX", targetX); nbt.setInteger("tZ", targetZ); nbt.setInteger("sX", startX); nbt.setInteger("sZ", startZ); nbt.setInteger("veloc", velocity); } protected void rotation() { float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI); for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) { ; } while (this.rotationPitch - this.prevRotationPitch >= 180.0F) { this.prevRotationPitch += 360.0F; } while (this.rotationYaw - this.prevRotationYaw < -180.0F) { this.prevRotationYaw -= 360.0F; } while (this.rotationYaw - this.prevRotationYaw >= 180.0F) { this.prevRotationYaw += 360.0F; } } @Override public void onUpdate() { //super.onUpdate(); if(!worldObj.isRemote) { TileEntityMachineRadar.allMissiles.remove(this); TileEntityMachineRadar.allMissiles.add(this); } //if(!worldObj.loadedEntityList.contains(this)) // worldObj.loadedEntityList.add(this); //System.out.println(this.posX + " " + this.posY + " " + this.posZ); if(velocity < 1) velocity = 1; if(this.ticksExisted > 40) velocity = 3; else if(this.ticksExisted > 20) velocity = 2; this.dataWatcher.updateObject(8, Integer.valueOf(this.health)); this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; for(int i = 0; i < velocity; i++) { //this.posX += this.motionX; //this.posY += this.motionY; //this.posZ += this.motionZ; this.setLocationAndAngles(posX + this.motionX, posY + this.motionY, posZ + this.motionZ, 0, 0); this.rotation(); this.motionY -= decelY; Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ); vector = vector.normalize(); vector.xCoord *= accelXZ; vector.zCoord *= accelXZ; if(motionY > 0) { motionX += vector.xCoord; motionZ += vector.zCoord; } if(motionY < 0) { motionX -= vector.xCoord; motionZ -= vector.zCoord; } if(!this.worldObj.isRemote) //this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0)); PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacket(posX, posY, posZ, 2), new TargetPoint(worldObj.provider.dimensionId, posX, posY, posZ, 300)); if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air && this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.water && this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.flowing_water) { if(!this.worldObj.isRemote) { onImpact(); } this.setDead(); return; } loadNeighboringChunks((int)(posX / 16), (int)(posZ / 16)); if(motionY < -1 && this.isCluster && !worldObj.isRemote) { cluster(); this.setDead(); return; } } } @Override @SideOnly(Side.CLIENT) public boolean isInRangeToRenderDist(double distance) { return distance < 500000; } public abstract void onImpact(); public abstract int getMissileType(); public abstract List getDebris(); public abstract ItemStack getDebrisRareDrop(); public void cluster() { } public void init(Ticket ticket) { if(!worldObj.isRemote) { if(ticket != null) { if(loaderTicket == null) { loaderTicket = ticket; loaderTicket.bindEntity(this); loaderTicket.getModData(); } ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ)); } } } List loadedChunks = new ArrayList(); public void loadNeighboringChunks(int newChunkX, int newChunkZ) { if(!worldObj.isRemote && loaderTicket != null) { for(ChunkCoordIntPair chunk : loadedChunks) { ForgeChunkManager.unforceChunk(loaderTicket, chunk); } loadedChunks.clear(); loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ)); loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ + 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ - 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ - 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ + 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ)); loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ + 1)); loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ)); loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ - 1)); for(ChunkCoordIntPair chunk : loadedChunks) { ForgeChunkManager.forceChunk(loaderTicket, chunk); } } } }