package com.hbm.render.entity; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.AdvancedModelLoader; import net.minecraftforge.client.model.IModelCustom; public class RenderFallingNuke extends Render { private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/LilBoy1.obj"); private IModelCustom boyModel; private ResourceLocation boyTexture; public RenderFallingNuke() { boyModel = AdvancedModelLoader.loadModel(objTesterModelRL); boyTexture = new ResourceLocation(RefStrings.MODID, "textures/models/CustomNuke.png"); } @Override public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) { GL11.glPushMatrix(); GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_); switch(p_76986_1_.getDataWatcher().getWatchableObjectByte(20)) { case 2: GL11.glRotatef(90, 0F, 1F, 0F); GL11.glTranslated(-2.0D, 0.0D, 0.0D); break; case 4: GL11.glRotatef(180, 0F, 1F, 0F); GL11.glTranslated(-2.0D, 0.0D, 0.0D); break; case 3: GL11.glRotatef(270, 0F, 1F, 0F); GL11.glTranslated(-2.0D, 0.0D, 0.0D); break; case 5: GL11.glRotatef(0, 0F, 1F, 0F); GL11.glTranslated(-2.0D, 0.0D, 0.0D); break; } float f = p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_; if(f < -80) f = 0; //GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f, 0.0F, 0.0F, 1.0F); bindTexture(boyTexture); boyModel.renderAll(); GL11.glPopMatrix(); } @Override protected ResourceLocation getEntityTexture(Entity p_110775_1_) { return new ResourceLocation(RefStrings.MODID +":textures/models/TheGadget3_.png"); } }