package com.hbm.render.entity; import org.lwjgl.opengl.GL11; import com.hbm.entity.missile.EntityMissileAntiBallistic; import com.hbm.entity.missile.EntityMissileBunkerBuster; import com.hbm.entity.missile.EntityMissileCluster; import com.hbm.entity.missile.EntityMissileGeneric; import com.hbm.entity.missile.EntityMissileIncendiary; import com.hbm.main.ResourceManager; import com.hbm.render.misc.MissileMultipart; import com.hbm.render.misc.MissilePart; import com.hbm.render.misc.MissilePronter; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.item.Item; import net.minecraft.util.ResourceLocation; public class RenderMissileCustom extends Render { @Override public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) { GL11.glPushMatrix(); GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_); GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F); int w = p_76986_1_.getDataWatcher().getWatchableObjectInt(9); int f = p_76986_1_.getDataWatcher().getWatchableObjectInt(10); int s = p_76986_1_.getDataWatcher().getWatchableObjectInt(11); int t = p_76986_1_.getDataWatcher().getWatchableObjectInt(12); MissileMultipart missile = new MissileMultipart(); missile.warhead = MissilePart.getPart(Item.getItemById(w)); missile.fuselage = MissilePart.getPart(Item.getItemById(f)); missile.fins = MissilePart.getPart(Item.getItemById(s)); missile.thruster = MissilePart.getPart(Item.getItemById(t)); MissilePronter.prontMissile(missile, Minecraft.getMinecraft().getTextureManager()); GL11.glPopMatrix(); } @Override protected ResourceLocation getEntityTexture(Entity p_110775_1_) { return ResourceManager.universal; } }