package com.hbm.render.tileentity; import java.awt.Color; import java.nio.DoubleBuffer; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import com.hbm.tileentity.machine.TileEntityRefueler; import net.minecraft.client.renderer.GLAllocation; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.Item; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.client.IItemRenderer; public class RenderRefueler extends TileEntitySpecialRenderer implements IItemRendererProvider { private static DoubleBuffer clip = null; @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) { TileEntityRefueler refueler = (TileEntityRefueler) tile; GL11.glPushMatrix(); { GL11.glTranslated(x + 0.5, y, z + 0.5); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glRotatef(90, 0F, 1F, 0F); switch(tile.getBlockMetadata()) { case 4: GL11.glRotatef(90, 0F, 1F, 0F); break; case 3: GL11.glRotatef(180, 0F, 1F, 0F); break; case 5: GL11.glRotatef(270, 0F, 1F, 0F); break; case 2: GL11.glRotatef(0, 0F, 1F, 0F); break; } GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.refueler_tex); ResourceManager.refueler.renderPart("Fueler"); if(clip == null) { clip = GLAllocation.createDirectByteBuffer(8*4).asDoubleBuffer(); clip.put(new double[] {0, 1, 0, -0.125 }); clip.rewind(); } GL11.glEnable(GL11.GL_CLIP_PLANE0); GL11.glClipPlane(GL11.GL_CLIP_PLANE0, clip); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE); double fillLevel = refueler.prevFillLevel + (refueler.fillLevel - refueler.prevFillLevel) * interp; GL11.glTranslated(0, (1 - fillLevel) * -0.625, 0); Color color = new Color(refueler.tank.getTankType().getColor()); GL11.glColor4f(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F, 0.75F); ResourceManager.refueler.renderPart("Fluid"); GL11.glColor4f(1, 1, 1, 1); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_CLIP_PLANE0); GL11.glShadeModel(GL11.GL_FLAT); } GL11.glPopMatrix(); } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.refueler); } @Override public IItemRenderer getRenderer() { return new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -3, 0); GL11.glScaled(6, 6, 6); } public void renderCommon() { GL11.glScaled(2, 2, 2); GL11.glTranslated(0.5, 0, 0); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.refueler_tex); ResourceManager.refueler.renderPart("Fueler"); GL11.glShadeModel(GL11.GL_FLAT); } }; } }