package com.hbm.blocks.generic; import java.util.Random; import com.hbm.blocks.ModBlocks; import net.minecraft.init.Blocks; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; public class BlockNuclearWaste extends BlockHazard { @Override public void updateTick(World world, int x, int y, int z, Random rand) { ForgeDirection dir = ForgeDirection.getOrientation(rand.nextInt(6)); if(rand.nextInt(2) == 0 && world.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ) == Blocks.air) { world.setBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, ModBlocks.gas_radon_dense); } super.updateTick(world, x, y, z, rand); } }