package com.hbm.wiaj.actions; import com.hbm.wiaj.JarScene; import com.hbm.wiaj.WorldInAJar; public class ActionRotate implements IJarAction { int time; double velYaw; double velPitch; public ActionRotate(double yaw, double pitch, int time) { this.velYaw = yaw / (time + 1); this.velPitch = pitch / (time + 1); this.time = time; } @Override public int getDuration() { return this.time; } @Override public void act(WorldInAJar world, JarScene scene) { scene.script.rotationPitch += this.velPitch; scene.script.rotationYaw += this.velYaw; } }