package com.hbm.blocks.generic; import java.util.ArrayList; import java.util.Random; import com.hbm.items.ModItems; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class BlockJungleCrate extends Block { public BlockJungleCrate(Material material) { super(material); } Random rand = new Random(); public ArrayList getDrops(World world, int x, int y, int z, int metadata, int fortune) { ArrayList ret = new ArrayList(); ret.add(new ItemStack(Items.gold_ingot, 4 + rand.nextInt(4))); ret.add(new ItemStack(Items.gold_nugget, 8 + rand.nextInt(10))); ret.add(new ItemStack(ModItems.powder_gold, 2 + rand.nextInt(3))); ret.add(new ItemStack(ModItems.wire_gold, 2 + rand.nextInt(2))); if(rand.nextInt(2) == 0) ret.add(new ItemStack(ModItems.plate_gold, 1 + rand.nextInt(2))); if(rand.nextInt(3) == 0) ret.add(new ItemStack(ModItems.crystal_gold)); return ret; } }