package com.hbm.tileentity.deco; import java.util.HashSet; import java.util.List; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; public class TileEntityDecoBlockAltF extends TileEntity { @Override public void updateEntity() { int strength = 4; float f = strength; HashSet hashset = new HashSet(); int i; int j; int k; double d5; double d6; double d7; double wat = 4*2; boolean isOccupied = false; strength *= 2.0F; i = MathHelper.floor_double(this.xCoord - wat - 1.0D); j = MathHelper.floor_double(this.xCoord + wat + 1.0D); k = MathHelper.floor_double(this.yCoord - wat - 1.0D); int i2 = MathHelper.floor_double(this.yCoord + wat + 1.0D); int l = MathHelper.floor_double(this.zCoord - wat - 1.0D); int j2 = MathHelper.floor_double(this.zCoord + wat + 1.0D); List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(i, k, l, j, i2, j2)); Vec3 vec3 = Vec3.createVectorHelper(this.xCoord, this.yCoord, this.zCoord); for (int i1 = 0; i1 < list.size(); ++i1) { Entity entity = (Entity)list.get(i1); double d4 = entity.getDistance(this.xCoord, this.yCoord, this.zCoord) / 4; if (d4 <= 1.0D) { d5 = entity.posX - this.xCoord; d6 = entity.posY + entity.getEyeHeight() - this.yCoord; d7 = entity.posZ - this.zCoord; double d9 = MathHelper.sqrt_double(d5 * d5 + d6 * d6 + d7 * d7); if (d9 < wat) { if(entity instanceof EntityPlayer) { ((EntityPlayer)entity).addPotionEffect(new PotionEffect(Potion.heal.id, 5, 99)); ((EntityPlayer)entity).addPotionEffect(new PotionEffect(Potion.field_76443_y.id, 5, 99)); } } } } strength = (int)f; } @Override public AxisAlignedBB getRenderBoundingBox() { return TileEntity.INFINITE_EXTENT_AABB; } @Override @SideOnly(Side.CLIENT) public double getMaxRenderDistanceSquared() { return 65536.0D; } }