package com.hbm.tileentity.machine; import java.util.ArrayList; import java.util.List; import java.util.Random; import com.hbm.entity.effect.EntityBlackHole; import com.hbm.entity.effect.EntityCloudFleija; import com.hbm.entity.logic.EntityNukeExplosionAdvanced; import com.hbm.explosion.ExplosionChaos; import com.hbm.explosion.ExplosionLarge; import com.hbm.explosion.ExplosionParticleB; import com.hbm.explosion.ExplosionThermo; import com.hbm.interfaces.IConsumer; import com.hbm.interfaces.ISource; import com.hbm.inventory.MachineRecipes; import com.hbm.items.ModItems; import com.hbm.lib.Library; import com.hbm.main.MainRegistry; import com.hbm.packet.AuxElectricityPacket; import com.hbm.packet.PacketDispatcher; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; public class TileEntityMachineCyclotron extends TileEntity implements ISidedInventory, ISource { private ItemStack slots[]; public long power; public int progress; public int soundCycle = 0; public static final long maxPower = 1000000000; public static final int processTime = 690; public boolean isOn = false; public int age = 0; public List list = new ArrayList(); Random rand = new Random(); private static final int[] slots_top = new int[] { 0 }; private static final int[] slots_bottom = new int[] { 0, 0 }; private static final int[] slots_side = new int[] { 0 }; private String customName; public TileEntityMachineCyclotron() { slots = new ItemStack[16]; } @Override public int getSizeInventory() { return slots.length; } @Override public ItemStack getStackInSlot(int i) { return slots[i]; } @Override public ItemStack getStackInSlotOnClosing(int i) { if (slots[i] != null) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemStack) { slots[i] = itemStack; if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) { itemStack.stackSize = getInventoryStackLimit(); } } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "container.cyclotron"; } @Override public boolean hasCustomInventoryName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) { return false; } else { return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64; } } // You scrubs aren't needed for anything (right now) @Override public void openInventory() { } @Override public void closeInventory() { } @Override public boolean isItemValidForSlot(int i, ItemStack stack) { return false; } @Override public ItemStack decrStackSize(int i, int j) { if (slots[i] != null) { if (slots[i].stackSize <= j) { ItemStack itemStack = slots[i]; slots[i] = null; return itemStack; } ItemStack itemStack1 = slots[i].splitStack(j); if (slots[i].stackSize == 0) { slots[i] = null; } return itemStack1; } else { return null; } } @Override public void readFromNBT(NBTTagCompound nbt) { super.readFromNBT(nbt); NBTTagList list = nbt.getTagList("items", 10); this.power = nbt.getLong("power"); this.progress = nbt.getInteger("progress"); this.isOn = nbt.getBoolean("isOn"); slots = new ItemStack[getSizeInventory()]; for (int i = 0; i < list.tagCount(); i++) { NBTTagCompound nbt1 = list.getCompoundTagAt(i); byte b0 = nbt1.getByte("slot"); if (b0 >= 0 && b0 < slots.length) { slots[b0] = ItemStack.loadItemStackFromNBT(nbt1); } } } @Override public void writeToNBT(NBTTagCompound nbt) { super.writeToNBT(nbt); nbt.setLong("power", power); nbt.setInteger("progress", progress); nbt.setBoolean("isOn", isOn); NBTTagList list = new NBTTagList(); for (int i = 0; i < slots.length; i++) { if (slots[i] != null) { NBTTagCompound nbt1 = new NBTTagCompound(); nbt1.setByte("slot", (byte) i); slots[i].writeToNBT(nbt1); list.appendTag(nbt1); } } nbt.setTag("items", list); } @Override public int[] getAccessibleSlotsFromSide(int p_94128_1_) { return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side); } @Override public boolean canInsertItem(int i, ItemStack itemStack, int j) { return this.isItemValidForSlot(i, itemStack); } @Override public boolean canExtractItem(int i, ItemStack itemStack, int j) { return false; } @Override public void updateEntity() { if (!worldObj.isRemote) { age++; if(age >= 20) { age = 0; } if(age == 9 || age == 19) ffgeuaInit(); if(!isOn && hasFuse() && getHeatLevel() != 4 && hasEnergy() && (isPart(slots[0]) || isPart(slots[1]) || isPart(slots[2]))) { isOn = true; slots[6] = null; } if(isOn && (!hasFuse() || (!isPart(slots[0]) && !isPart(slots[1]) && !isPart(slots[2])))) { isOn = false; } if(isOn) { this.power += getPower(slots[0]); this.power += getPower(slots[1]); this.power += getPower(slots[2]); if(this.power > maxPower) power = maxPower; if(progress < processTime) { progress++; } else { progress = 0; process(); } if(slots[7] != null) { slots[7].setItemDamage(slots[7].getItemDamage() + 1); if(slots[7].getItemDamage() >= slots[7].getMaxDamage()) slots[7] = null; } if(getCoolantTicksLeft() == 100) { this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.shutdown", 10.0F, 1.0F); } if(getHeatLevel() == 1) { ExplosionChaos.flameDeath(worldObj, this.xCoord, this.yCoord, zCoord, 15); } if(getHeatLevel() == 2) { ExplosionChaos.flameDeath(worldObj, this.xCoord, this.yCoord, zCoord, 25); ExplosionChaos.burn(worldObj, this.xCoord, this.yCoord, zCoord, 7); ExplosionThermo.setEntitiesOnFire(worldObj, this.xCoord, this.yCoord, zCoord, 7); } if(getHeatLevel() == 3) { ExplosionChaos.flameDeath(worldObj, this.xCoord, this.yCoord, zCoord, 35); ExplosionChaos.burn(worldObj, this.xCoord, this.yCoord, zCoord, 15); ExplosionThermo.setEntitiesOnFire(worldObj, this.xCoord, this.yCoord, zCoord, 25); ExplosionThermo.scorchLight(worldObj, this.xCoord, this.yCoord, zCoord, 5); if(rand.nextInt(50) == 0) ExplosionLarge.spawnTracers(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, 3); } if(getHeatLevel() == 4) { int i = rand.nextInt(4); worldObj.setBlock(xCoord, yCoord, zCoord, Blocks.air); if(i == 0) { ExplosionLarge.explodeFire(worldObj, xCoord, yCoord, zCoord, 35 + rand.nextInt(21), true, true, true); } if(i == 1) { EntityNukeExplosionAdvanced entity0 = new EntityNukeExplosionAdvanced(worldObj); entity0.posX = this.xCoord; entity0.posY = this.yCoord; entity0.posZ = this.zCoord; entity0.destructionRange = MainRegistry.fatmanRadius; entity0.speed = 25; entity0.coefficient = 10.0F; worldObj.spawnEntityInWorld(entity0); ExplosionParticleB.spawnMush(worldObj, xCoord, yCoord - 3, zCoord); } if(i == 2) { EntityNukeExplosionAdvanced entity = new EntityNukeExplosionAdvanced(worldObj); entity.posX = this.xCoord; entity.posY = this.yCoord; entity.posZ = this.zCoord; int j = 15 + rand.nextInt(21); entity.destructionRange = j; entity.speed = 25; entity.coefficient = 1.0F; entity.waste = false; worldObj.spawnEntityInWorld(entity); EntityCloudFleija cloud = new EntityCloudFleija(worldObj, j); cloud.posX = xCoord; cloud.posY = yCoord; cloud.posZ = zCoord; worldObj.spawnEntityInWorld(cloud); } if(i == 3) { EntityBlackHole bl = new EntityBlackHole(worldObj, 1.5F + rand.nextFloat()); bl.posX = xCoord + 0.5F; bl.posY = yCoord + 3.5F; bl.posZ = zCoord + 0.5F; worldObj.spawnEntityInWorld(bl); } } } else { progress = 0; } power = Library.chargeItemsFromTE(slots, 9, power, maxPower); PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power)); } } public void process() { ItemStack stack1 = MachineRecipes.getCyclotronOutput(slots[0], slots[3]); ItemStack stack2 = MachineRecipes.getCyclotronOutput(slots[1], slots[4]); ItemStack stack3 = MachineRecipes.getCyclotronOutput(slots[2], slots[5]); if(stack1 != null && hasSpaceForItem(stack1.getItem())) { addItemPlox(stack1.getItem()); slots[0].stackSize--; slots[3].stackSize--; if(slots[0].stackSize <= 0) slots[0] = null; if(slots[3].stackSize <= 0) slots[3] = null; } if(stack2 != null && hasSpaceForItem(stack2.getItem())) { addItemPlox(stack2.getItem()); slots[1].stackSize--; slots[4].stackSize--; if(slots[1].stackSize <= 0) slots[1] = null; if(slots[4].stackSize <= 0) slots[4] = null; } if(stack3 != null && hasSpaceForItem(stack3.getItem())) { addItemPlox(stack3.getItem()); slots[2].stackSize--; slots[5].stackSize--; if(slots[2].stackSize <= 0) slots[2] = null; if(slots[5].stackSize <= 0) slots[5] = null; } if(slots[0] != null && stack1 == null) { if(rand.nextInt(100) < getAmatChance(slots[0])) if(hasSpaceForItem(ModItems.cell_antimatter) && useCell()) addItemPlox(ModItems.cell_antimatter); slots[0].stackSize--; if(slots[0].stackSize <= 0) slots[0] = null; } if(slots[1] != null && stack1 == null) { if(rand.nextInt(100) < getAmatChance(slots[1])) if(hasSpaceForItem(ModItems.cell_antimatter) && useCell()) addItemPlox(ModItems.cell_antimatter); slots[1].stackSize--; if(slots[1].stackSize <= 0) slots[1] = null; } if(slots[2] != null && stack1 == null) { if(rand.nextInt(100) < getAmatChance(slots[2])) if(hasSpaceForItem(ModItems.cell_antimatter) && useCell()) addItemPlox(ModItems.cell_antimatter); slots[2].stackSize--; if(slots[2].stackSize <= 0) slots[2] = null; } } public boolean hasSpaceForItem(Item item) { if(slots[11] == null || slots[12] == null || slots[13] == null || slots[14] == null || slots[15] == null) return true; if(slots[11] != null && slots[11].getItem() == item && slots[11].stackSize < slots[11].getMaxStackSize()) return true; if(slots[12] != null && slots[12].getItem() == item && slots[12].stackSize < slots[12].getMaxStackSize()) return true; if(slots[13] != null && slots[13].getItem() == item && slots[13].stackSize < slots[13].getMaxStackSize()) return true; if(slots[14] != null && slots[14].getItem() == item && slots[14].stackSize < slots[14].getMaxStackSize()) return true; if(slots[15] != null && slots[15].getItem() == item && slots[15].stackSize < slots[15].getMaxStackSize()) return true; return false; } public boolean useCell() { if(slots[10] != null && slots[10].getItem() == ModItems.cell_empty) { slots[10].stackSize--; if(slots[10].stackSize <= 0) slots[10] = null; return true; } return false; } public void addItemPlox(Item item) { if(slots[11] != null && slots[11].getItem() == item && slots[11].stackSize < slots[11].getMaxStackSize()) { slots[11].stackSize++; return; } if(slots[12] != null && slots[12].getItem() == item && slots[12].stackSize < slots[12].getMaxStackSize()) { slots[12].stackSize++; return; } if(slots[13] != null && slots[13].getItem() == item && slots[13].stackSize < slots[13].getMaxStackSize()) { slots[13].stackSize++; return; } if(slots[14] != null && slots[14].getItem() == item && slots[14].stackSize < slots[14].getMaxStackSize()) { slots[14].stackSize++; return; } if(slots[15] != null && slots[15].getItem() == item && slots[15].stackSize < slots[15].getMaxStackSize()) { slots[15].stackSize++; return; } if(slots[11] == null) { slots[11] = new ItemStack(item, 1); return; } if(slots[12] == null) { slots[12] = new ItemStack(item, 1); return; } if(slots[13] == null) { slots[13] = new ItemStack(item, 1); return; } if(slots[14] == null) { slots[14] = new ItemStack(item, 1); return; } if(slots[15] == null) { slots[15] = new ItemStack(item, 1); return; } } public boolean hasFuse() { return slots[8] != null && (slots[8].getItem() == ModItems.fuse || slots[8].getItem() == ModItems.screwdriver); } public boolean hasEnergy() { return slots[6] != null && slots[6].getItem() == ModItems.crystal_energy; } public int getHeatLevel() { if(slots[7] != null && slots[7].getItem() == ModItems.pellet_coolant) { int i = (slots[7].getItemDamage() * 100) / slots[7].getMaxDamage(); if(i < 75) return 0; if(i < 85) return 1; if(i < 95) return 2; return 3; } return 4; } public int getCoolantTicksLeft() { if(slots[7] != null && slots[7].getItem() == ModItems.pellet_coolant) { int i = slots[7].getMaxDamage() - slots[7].getItemDamage(); return i; } return 0; } public boolean isPart(ItemStack stack) { if(stack != null) { if(stack.getItem() == ModItems.part_lithium) return true; if(stack.getItem() == ModItems.part_beryllium) return true; if(stack.getItem() == ModItems.part_carbon) return true; if(stack.getItem() == ModItems.part_copper) return true; if(stack.getItem() == ModItems.part_plutonium) return true; } return false; } public int getPower(ItemStack stack) { if(stack != null) { if(stack.getItem() == ModItems.part_lithium) return 25000; if(stack.getItem() == ModItems.part_beryllium) return 35000; if(stack.getItem() == ModItems.part_carbon) return 60000; if(stack.getItem() == ModItems.part_copper) return 75000; if(stack.getItem() == ModItems.part_plutonium) return 100000; } return 0; } public int getAmatChance(ItemStack stack) { if(stack != null) { if(stack.getItem() == ModItems.part_lithium) return 2; if(stack.getItem() == ModItems.part_beryllium) return 3; if(stack.getItem() == ModItems.part_carbon) return 6; if(stack.getItem() == ModItems.part_copper) return 29; if(stack.getItem() == ModItems.part_plutonium) return 94; } return 0; } public long getPowerScaled(long i) { return (power * i) / maxPower; } public int getProgressScaled(int i) { return (progress * i) / processTime; } @Override public void ffgeua(int x, int y, int z, boolean newTact) { Library.ffgeua(x, y, z, newTact, this, worldObj); } @Override public void ffgeuaInit() { ffgeua(this.xCoord + 2, this.yCoord, this.zCoord, getTact()); ffgeua(this.xCoord - 2, this.yCoord, this.zCoord, getTact()); ffgeua(this.xCoord, this.yCoord, this.zCoord + 2, getTact()); ffgeua(this.xCoord, this.yCoord, this.zCoord - 2, getTact()); } @Override public boolean getTact() { if (age >= 0 && age < 10) { return true; } return false; } @Override public AxisAlignedBB getRenderBoundingBox() { return TileEntity.INFINITE_EXTENT_AABB; } @Override @SideOnly(Side.CLIENT) public double getMaxRenderDistanceSquared() { return 65536.0D; } @Override public long getSPower() { return power; } @Override public void setSPower(long i) { this.power = i; } @Override public List getList() { return list; } @Override public void clearList() { this.list.clear(); } }