package com.hbm.blocks.bomb; import java.util.List; import com.hbm.explosion.vanillant.ExplosionVNT; import com.hbm.explosion.vanillant.standard.BlockAllocatorStandard; import com.hbm.explosion.vanillant.standard.BlockProcessorStandard; import com.hbm.particle.helper.ExplosionCreator; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumChatFormatting; import net.minecraft.world.World; public class BlockChargeSemtex extends BlockChargeBase { @Override public BombReturnCode explode(World world, int x, int y, int z) { if(!world.isRemote) { safe = true; world.setBlockToAir(x, y, z); safe = false; ExplosionVNT xnt = new ExplosionVNT(world, x + 0.5, y + 0.5, z + 0.5, 10F); xnt.setBlockAllocator(new BlockAllocatorStandard(32)); xnt.setBlockProcessor(new BlockProcessorStandard() .setAllDrop() .setFortune(3)); xnt.explode(); ExplosionCreator.composeEffectSmall(world, x + 0.5, y + 1, z + 0.5); return BombReturnCode.DETONATED; } return BombReturnCode.UNDEFINED; } @Override public int getRenderType() { return BlockChargeC4.renderID; } @Override public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) { super.addInformation(stack, player, list, ext); list.add(EnumChatFormatting.BLUE + "Will drop all blocks."); list.add(EnumChatFormatting.BLUE + "Does not do damage."); list.add(EnumChatFormatting.BLUE + ""); list.add(EnumChatFormatting.LIGHT_PURPLE + "Fortune III"); } }