package com.hbm.render.block; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.blocks.network.CableDiode; import com.hbm.lib.Library; import com.hbm.main.ResourceManager; import com.hbm.render.loader.HFRWavefrontObject; import com.hbm.render.util.ObjUtil; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; public class RenderDiode implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { GL11.glPushMatrix(); Tessellator tessellator = Tessellator.instance; block.setBlockBoundsForItemRender(); renderer.setRenderBoundsFromBlock(block); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.625F, -0.5F); IIcon iiconPad = ModBlocks.hadron_coil_alloy.getIcon(0, 0); IIcon iconCable = ModBlocks.red_cable.getIcon(0, 0); tessellator.setColorOpaque_F(1, 1, 1); for(int i = 0; i< 2; i++) { if(i == 0) { renderer.setRenderBounds( 0D, 0.875D, 0D, 1D, 1D, 1D); } else { renderer.setOverrideBlockTexture(iiconPad); double radius = 0.375D; renderer.setRenderBounds(0.5D - radius, 0.5D - radius, 0.5D - radius, 0.5D + radius, 0.5D + radius, 0.5D + radius); } tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1.0F, 0.0F); renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 0, metadata)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 1, metadata)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1.0F); renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 2, metadata)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 3, metadata)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1.0F, 0.0F, 0.0F); renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 4, metadata)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 5, metadata)); tessellator.draw(); } GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glRotated(180, 0, 1, 0); tessellator.startDrawingQuads(); ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "posX", iconCable, tessellator, 0, false); ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negX", iconCable, tessellator, 0, false); ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negY", iconCable, tessellator, 0, false); ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "posZ", iconCable, tessellator, 0, false); ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negZ", iconCable, tessellator, 0, false); tessellator.draw(); renderer.clearOverrideBlockTexture(); GL11.glPopMatrix(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; IIcon iiconPad = ModBlocks.hadron_coil_alloy.getIcon(0, 0); IIcon iconCable = ModBlocks.red_cable.getIcon(0, 0); int meta = world.getBlockMetadata(x, y, z); tessellator.setColorOpaque_F(1, 1, 1); double width = 0.875D; renderer.setRenderBounds( 0D + (meta == 4 ? width : 0), 0D + (meta == 0 ? width : 0), 0D + (meta == 2 ? width : 0), 1D - (meta == 5 ? width : 0), 1D - (meta == 1 ? width : 0), 1D - (meta == 3 ? width : 0) ); renderer.renderStandardBlock(block, x, y, z); renderer.setOverrideBlockTexture(iiconPad); double radius = 0.375D; double minus = 0D; renderer.setRenderBounds( 0.5D - radius + (meta == 4 ? minus : 0), 0.5D - radius + (meta == 0 ? minus : 0), 0.5D - radius + (meta == 2 ? minus : 0), 0.5D + radius - (meta == 5 ? minus : 0), 0.5D + radius - (meta == 1 ? minus : 0), 0.5D + radius - (meta == 3 ? minus : 0) ); renderer.renderStandardBlock(block, x, y, z); renderer.clearOverrideBlockTexture(); tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z)); tessellator.setColorOpaque_F(1, 1, 1); boolean pX = Library.canConnect(world, x + 1, y, z, Library.POS_X); boolean nX = Library.canConnect(world, x - 1, y, z, Library.NEG_X); boolean pY = Library.canConnect(world, x, y + 1, z, Library.POS_Y); boolean nY = Library.canConnect(world, x, y - 1, z, Library.NEG_Y); boolean pZ = Library.canConnect(world, x, y, z + 1, Library.POS_Z); boolean nZ = Library.canConnect(world, x, y, z - 1, Library.NEG_Z); tessellator.addTranslation(x + 0.5F, y + 0.5F, z + 0.5F); //ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.cable_neo, "Core", iconCable, tessellator, 0, true); if(pX) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "posX", iconCable, tessellator, 0, true); if(nX) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negX", iconCable, tessellator, 0, true); if(pY) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "posY", iconCable, tessellator, 0, true); if(nY) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negY", iconCable, tessellator, 0, true); if(nZ) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "posZ", iconCable, tessellator, 0, true); if(pZ) ObjUtil.renderPartWithIcon((HFRWavefrontObject) ResourceManager.cable_neo, "negZ", iconCable, tessellator, 0, true); tessellator.addTranslation(-x - 0.5F, -y - 0.5F, -z - 0.5F); return true; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } @Override public int getRenderId() { return CableDiode.renderID; } }