package com.hbm.items.weapon; import java.util.List; import java.util.Random; import com.hbm.config.BombConfig; import com.hbm.entity.effect.EntityNukeCloudSmall; import com.hbm.entity.logic.EntityNukeExplosionMK4; import com.hbm.entity.projectile.EntityArtilleryShell; import com.hbm.explosion.ExplosionChaos; import com.hbm.explosion.ExplosionLarge; import com.hbm.explosion.ExplosionNukeSmall; import com.hbm.explosion.vanillant.ExplosionVNT; import com.hbm.explosion.vanillant.standard.BlockAllocatorStandard; import com.hbm.explosion.vanillant.standard.BlockProcessorStandard; import com.hbm.explosion.vanillant.standard.EntityProcessorStandard; import com.hbm.explosion.vanillant.standard.ExplosionEffectStandard; import com.hbm.explosion.vanillant.standard.PlayerProcessorStandard; import com.hbm.lib.RefStrings; import com.hbm.main.MainRegistry; import com.hbm.packet.AuxParticlePacketNT; import com.hbm.packet.PacketDispatcher; import com.hbm.potion.HbmPotion; import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.PotionEffect; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.IIcon; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.util.MovingObjectPosition.MovingObjectType; public class ItemAmmoArty extends Item { public static Random rand = new Random(); public static ArtilleryShell[] itemTypes = new ArtilleryShell[ /* >>> */ 9 /* <<< */ ]; //public static ArtilleryShell[] shellTypes = new ArtilleryShell[ /* >>> */ 8 /* <<< */ ]; /* item types */ public final int NORMAL = 0; public final int CLASSIC = 1; public final int EXPLOSIVE = 2; public final int MINI_NUKE = 3; public final int NUKE = 4; public final int PHOSPHORUS = 5; public final int MINI_NUKE_MULTI = 6; public final int PHOSPHORUS_MULTI = 7; public final int CARGO = 8; /* non-item shell types */ public ItemAmmoArty() { this.setHasSubtypes(true); this.setCreativeTab(MainRegistry.weaponTab); init(); } @Override @SideOnly(Side.CLIENT) public void getSubItems(Item item, CreativeTabs tab, List list) { list.add(new ItemStack(item, 1, NORMAL)); list.add(new ItemStack(item, 1, CLASSIC)); list.add(new ItemStack(item, 1, EXPLOSIVE)); list.add(new ItemStack(item, 1, PHOSPHORUS)); list.add(new ItemStack(item, 1, PHOSPHORUS_MULTI)); list.add(new ItemStack(item, 1, MINI_NUKE)); list.add(new ItemStack(item, 1, MINI_NUKE_MULTI)); list.add(new ItemStack(item, 1, NUKE)); list.add(new ItemStack(item, 1, CARGO)); } @Override public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) { String r = EnumChatFormatting.RED + ""; String y = EnumChatFormatting.YELLOW + ""; String b = EnumChatFormatting.BLUE + ""; switch(stack.getItemDamage()) { case NORMAL: list.add(y + "Strength: 10"); list.add(y + "Damage modifier: 3x"); list.add(b + "Does not destroy blocks"); break; case CLASSIC: list.add(y + "Strength: 15"); list.add(y + "Damage modifier: 5x"); list.add(b + "Does not destroy blocks"); break; case EXPLOSIVE: list.add(y + "Strength: 15"); list.add(y + "Damage modifier: 3x"); list.add(r + "Destroys blocks"); break; case PHOSPHORUS: list.add(y + "Strength: 10"); list.add(y + "Damage modifier: 3x"); list.add(r + "Phosphorus splash"); list.add(b + "Does not destroy blocks"); break; case PHOSPHORUS_MULTI: list.add(r + "Splits x10"); break; case MINI_NUKE: list.add(y + "Strength: 20"); list.add(r + "Deals nuclear damage"); list.add(r + "Destroys blocks"); break; case MINI_NUKE_MULTI: list.add(r + "Splits x5"); break; case NUKE: list.add(r + "☠"); list.add(r + "(that is the best skull and crossbones"); list.add(r + "minecraft's unicode has to offer)"); break; case CARGO: if(stack.hasTagCompound() && stack.stackTagCompound.getCompoundTag("cargo") != null) { ItemStack cargo = ItemStack.loadItemStackFromNBT(stack.stackTagCompound.getCompoundTag("cargo")); list.add(y + cargo.getDisplayName()); } else { list.add(r + "Empty"); } break; } } private IIcon[] icons = new IIcon[itemTypes.length]; private IIcon iconCargo; @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister reg) { this.icons = new IIcon[itemTypes.length]; for(int i = 0; i < icons.length; i++) { this.icons[i] = reg.registerIcon(RefStrings.MODID + ":" + itemTypes[i].name); } this.iconCargo = reg.registerIcon(RefStrings.MODID + ":ammo_arty_cargo_full"); } @SideOnly(Side.CLIENT) public IIcon getIconIndex(ItemStack stack) { if(stack.getItemDamage() == CARGO && stack.hasTagCompound() && stack.stackTagCompound.getCompoundTag("cargo") != null) { return this.iconCargo; } return this.getIconFromDamage(stack.getItemDamage()); } @Override @SideOnly(Side.CLIENT) public IIcon getIconFromDamage(int meta) { return this.icons[meta]; } @Override public String getUnlocalizedName(ItemStack stack) { return "item." + itemTypes[Math.abs(stack.getItemDamage()) % itemTypes.length].name; } public abstract class ArtilleryShell { String name; public ArtilleryShell() { } public ArtilleryShell(String name) { this.name = name; } public abstract void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop); public void onUpdate(EntityArtilleryShell shell) { } } public static void standardExplosion(EntityArtilleryShell shell, MovingObjectPosition mop, float size, float rangeMod, boolean breaksBlocks) { shell.worldObj.playSoundEffect(shell.posX, shell.posY, shell.posZ, "hbm:weapon.explosionMedium", 20.0F, 0.9F + rand.nextFloat() * 0.2F); Vec3 vec = Vec3.createVectorHelper(shell.motionX, shell.motionY, shell.motionZ).normalize(); ExplosionVNT xnt = new ExplosionVNT(shell.worldObj, mop.hitVec.xCoord - vec.xCoord, mop.hitVec.yCoord - vec.yCoord, mop.hitVec.zCoord - vec.zCoord, size); if(breaksBlocks) { xnt.setBlockAllocator(new BlockAllocatorStandard(48)); xnt.setBlockProcessor(new BlockProcessorStandard().setNoDrop()); } xnt.setEntityProcessor(new EntityProcessorStandard().withRangeMod(rangeMod)); xnt.setPlayerProcessor(new PlayerProcessorStandard()); xnt.setSFX(new ExplosionEffectStandard()); xnt.explode(); shell.killAndClear(); } public static void standardCluster(EntityArtilleryShell shell, int clusterType, int amount, double splitHeight, double deviation) { if(!shell.getWhistle() || shell.motionY > 0) return; if(shell.getTargetHeight() + splitHeight < shell.posY) return; shell.killAndClear(); NBTTagCompound data = new NBTTagCompound(); data.setString("type", "plasmablast"); data.setFloat("r", 1.0F); data.setFloat("g", 1.0F); data.setFloat("b", 1.0F); data.setFloat("scale", 50F); PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, shell.posX, shell.posY, shell.posZ), new TargetPoint(shell.dimension, shell.posX, shell.posY, shell.posZ, 500)); for(int i = 0; i < amount; i++) { EntityArtilleryShell cluster = new EntityArtilleryShell(shell.worldObj); cluster.setType(clusterType); cluster.motionX = i == 0 ? shell.motionX : (shell.motionX + rand.nextGaussian() * deviation); cluster.motionY = shell.motionY; cluster.motionZ = i == 0 ? shell.motionZ : (shell.motionZ + rand.nextGaussian() * deviation); cluster.setPositionAndRotation(shell.posX, shell.posY, shell.posZ, shell.rotationYaw, shell.rotationPitch); double[] target = shell.getTarget(); cluster.setTarget(target[0], target[1], target[2]); cluster.setWhistle(shell.getWhistle() && !shell.didWhistle()); shell.worldObj.spawnEntityInWorld(cluster); } } private void init() { /* STANDARD SHELLS */ this.itemTypes[NORMAL] = new ArtilleryShell("ammo_arty") { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { standardExplosion(shell, mop, 10F, 3F, false); }}; this.itemTypes[CLASSIC] = new ArtilleryShell("ammo_arty_classic") { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { standardExplosion(shell, mop, 15F, 5F, false); }}; this.itemTypes[EXPLOSIVE] = new ArtilleryShell("ammo_arty_he") { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { standardExplosion(shell, mop, 15F, 3F, true); }}; /* MINI NUKE */ this.itemTypes[MINI_NUKE] = new ArtilleryShell("ammo_arty_mini_nuke") { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { shell.killAndClear(); Vec3 vec = Vec3.createVectorHelper(shell.motionX, shell.motionY, shell.motionZ).normalize(); ExplosionNukeSmall.explode(shell.worldObj, mop.hitVec.xCoord - vec.xCoord, mop.hitVec.yCoord - vec.yCoord, mop.hitVec.zCoord - vec.zCoord, ExplosionNukeSmall.medium); } }; /* FULL NUKE */ this.itemTypes[NUKE] = new ArtilleryShell("ammo_arty_nuke") { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { shell.worldObj.spawnEntityInWorld(EntityNukeExplosionMK4.statFac(shell.worldObj, BombConfig.missileRadius, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord)); EntityNukeCloudSmall entity2 = new EntityNukeCloudSmall(shell.worldObj, 1000, BombConfig.missileRadius * 0.005F); entity2.posX = mop.hitVec.xCoord; entity2.posY = mop.hitVec.yCoord; entity2.posZ = mop.hitVec.zCoord; shell.worldObj.spawnEntityInWorld(entity2); shell.setDead(); } }; /* PHOSPHORUS */ this.itemTypes[PHOSPHORUS] = new ArtilleryShell("ammo_arty_phosphorus") { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { standardExplosion(shell, mop, 10F, 3F, false); shell.worldObj.playSoundEffect(shell.posX, shell.posY, shell.posZ, "hbm:weapon.explosionMedium", 20.0F, 0.9F + shell.worldObj.rand.nextFloat() * 0.2F); ExplosionLarge.spawnShrapnels(shell.worldObj, (int) mop.hitVec.xCoord, (int) mop.hitVec.yCoord, (int) mop.hitVec.zCoord, 15); ExplosionChaos.burn(shell.worldObj, (int) mop.hitVec.xCoord, (int) mop.hitVec.yCoord, (int) mop.hitVec.zCoord, 12); int radius = 15; List hit = shell.worldObj.getEntitiesWithinAABBExcludingEntity(shell, AxisAlignedBB.getBoundingBox(shell.posX - radius, shell.posY - radius, shell.posZ - radius, shell.posX + radius, shell.posY + radius, shell.posZ + radius)); for(Entity e : hit) { e.setFire(5); if(e instanceof EntityLivingBase) { PotionEffect eff = new PotionEffect(HbmPotion.phosphorus.id, 30 * 20, 0, true); eff.getCurativeItems().clear(); ((EntityLivingBase)e).addPotionEffect(eff); } } for(int i = 0; i < 5; i++) { NBTTagCompound haze = new NBTTagCompound(); haze.setString("type", "haze"); PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(haze, mop.hitVec.xCoord + shell.worldObj.rand.nextGaussian() * 10, mop.hitVec.yCoord, mop.hitVec.zCoord + shell.worldObj.rand.nextGaussian() * 10), new TargetPoint(shell.dimension, shell.posX, shell.posY, shell.posZ, 150)); } NBTTagCompound data = new NBTTagCompound(); data.setString("type", "rbmkmush"); data.setFloat("scale", 10); PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord), new TargetPoint(shell.dimension, shell.posX, shell.posY, shell.posZ, 250)); } }; /* THIS DOOFUS */ this.itemTypes[CARGO] = new ArtilleryShell("ammo_arty_cargo") { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { if(mop.typeOfHit == MovingObjectType.BLOCK) { shell.setPosition(mop.hitVec.xCoord, mop.hitVec.yCoord, mop.hitVec.zCoord); shell.getStuck(mop.blockX, mop.blockY, mop.blockZ); } }}; /* CLUSTER SHELLS */ this.itemTypes[PHOSPHORUS_MULTI] = new ArtilleryShell("ammo_arty_phosphorus_multi") { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { ItemAmmoArty.this.itemTypes[PHOSPHORUS].onImpact(shell, mop); } public void onUpdate(EntityArtilleryShell shell) { standardCluster(shell, PHOSPHORUS, 10, 300, 5); } }; this.itemTypes[MINI_NUKE_MULTI] = new ArtilleryShell("ammo_arty_mini_nuke_multi") { public void onImpact(EntityArtilleryShell shell, MovingObjectPosition mop) { ItemAmmoArty.this.itemTypes[MINI_NUKE].onImpact(shell, mop); } public void onUpdate(EntityArtilleryShell shell) { standardCluster(shell, MINI_NUKE, 5, 300, 5); } }; } }