package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.BlockDummyable; import com.hbm.blocks.ModBlocks; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import com.hbm.tileentity.machine.TileEntitySteamEngine; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.client.IItemRenderer; public class RenderSteamEngine extends TileEntitySpecialRenderer implements IItemRendererProvider { @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); switch(tile.getBlockMetadata() - BlockDummyable.offset) { case 3: GL11.glRotatef(90, 0F, 1F, 0F); break; case 5: GL11.glRotatef(180, 0F, 1F, 0F); break; case 2: GL11.glRotatef(270, 0F, 1F, 0F); break; case 4: GL11.glRotatef(0, 0F, 1F, 0F); break; } TileEntitySteamEngine engine = (TileEntitySteamEngine) tile; float angle = engine.lastRotor + (engine.rotor - engine.lastRotor) * interp; GL11.glTranslated(2, 0, 0); renderCommon(angle); GL11.glPopMatrix(); } private void renderCommon(double rot) { GL11.glDisable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.steam_engine_tex); ResourceManager.steam_engine.renderPart("Base"); GL11.glPushMatrix(); GL11.glTranslated(2, 1.375, 0); GL11.glRotated(rot, 0, 0, -1); GL11.glTranslated(-2, -1.375, 0); ResourceManager.steam_engine.renderPart("Flywheel"); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glTranslated(0, 1.375, -0.5); GL11.glRotated(rot * 2D, 1, 0, 0); GL11.glTranslated(0, -1.375, 0.5); ResourceManager.steam_engine.renderPart("Shaft"); GL11.glPopMatrix(); GL11.glPushMatrix(); double sin = Math.sin(rot * Math.PI / 180D) * 0.25D - 0.25D; double cos = Math.cos(rot * Math.PI / 180D) * 0.25D; double ang = Math.acos(cos / 1.875D); GL11.glTranslated(sin, cos, 0); GL11.glTranslated(2.25, 1.375, 0); GL11.glRotated(ang * 180D / Math.PI - 90D, 0, 0, -1); GL11.glTranslated(-2.25, -1.375, 0); ResourceManager.steam_engine.renderPart("Transmission"); GL11.glPopMatrix(); GL11.glPushMatrix(); double cath = Math.sqrt(3.515625D - (cos * cos)); GL11.glTranslated(1.875 - cath + sin, 0, 0); //the difference that "1.875 - cath" makes is minuscule but very much noticeable ResourceManager.steam_engine.renderPart("Piston"); GL11.glPopMatrix(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_CULL_FACE); } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.machine_steam_engine); } @Override public IItemRenderer getRenderer() { return new ItemRenderBase( ) { public void renderInventory() { GL11.glRotatef(90, 0F, -1F, 0F); GL11.glTranslated(0, -1.5, 0); double scale = 2D; GL11.glScaled(scale, scale, scale); } public void renderCommonWithStack(ItemStack item) { GL11.glRotatef(90, 0F, 1F, 0F); boolean cog = item.getItemDamage() != 1; RenderSteamEngine.this.renderCommon(cog ? System.currentTimeMillis() % 3600 * 0.1D : 0); }}; } }