package com.hbm.items; import com.hbm.lib.RefStrings; import net.minecraft.entity.Entity; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemStack; public class ArmorHazmat extends ItemArmor { public ArmorHazmat(ArmorMaterial p_i45325_1_, int p_i45325_2_, int p_i45325_3_) { super(p_i45325_1_, p_i45325_2_, p_i45325_3_); } @Override public String getArmorTexture(ItemStack stack, Entity entity, int slot, String layer) { if(stack.getItem().equals(ModItems.hazmat_helmet) || stack.getItem().equals(ModItems.hazmat_plate) || stack.getItem().equals(ModItems.hazmat_boots)) { return (RefStrings.MODID + ":textures/armor/hazmat_1.png"); } if(stack.getItem().equals(ModItems.hazmat_legs)) { return (RefStrings.MODID + ":textures/armor/hazmat_2.png"); } else return null; } }