package com.hbm.hazard.modifier; import com.hbm.items.machine.ItemRBMKRod; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; public class HazardModifierRBMKHot extends HazardModifier { @Override public float modify(ItemStack stack, EntityLivingBase holder, float level) { level = 0; if(stack.getItem() instanceof ItemRBMKRod) { double heat = ItemRBMKRod.getHullHeat(stack); int fire = (int)Math.min(Math.ceil((heat - 100) / 10D), 60); level = fire; } return level; } }