package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.blocks.machine.MachineFan.TileEntityFan; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.Item; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.client.IItemRenderer; public class RenderFan extends TileEntitySpecialRenderer implements IItemRendererProvider { @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y, z + 0.5); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glTranslated(0D, 0.5, 0D); switch(tile.getBlockMetadata()) { case 0: GL11.glRotatef(180, 1F, 0F, 0F); break; case 1: break; case 2: GL11.glRotatef(-90, 1F, 0F, 0F); break; case 4: GL11.glRotatef(90, 0F, 0F, 1F); break; case 3: GL11.glRotatef(90, 1F, 0F, 0F); break; case 5: GL11.glRotatef(-90, 0F, 0F, 1F); break; } GL11.glTranslated(0D, -0.5, 0D); bindTexture(ResourceManager.fan_tex); ResourceManager.fan.renderPart("Frame"); TileEntityFan fan = (TileEntityFan) tile; float rot = fan.prevSpin + (fan.spin - fan.prevSpin) * interp; GL11.glRotated(-rot, 0, 1, 0); ResourceManager.fan.renderPart("Blades"); GL11.glPopMatrix(); } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.fan); } @Override public IItemRenderer getRenderer() { return new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -2.5, 0); double scale = 5; GL11.glScaled(scale, scale, scale); } public void renderCommon() { GL11.glScaled(2, 2, 2); bindTexture(ResourceManager.fan_tex); ResourceManager.fan.renderAll(); }}; } }