package com.hbm.blocks.generic; import java.util.Random; import com.hbm.blocks.ModBlocks; import com.hbm.items.ModItems; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.IconFlipped; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.IIcon; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockModDoor extends Block { @SideOnly(Side.CLIENT) private IIcon[] field_150017_a; @SideOnly(Side.CLIENT) private IIcon[] field_150016_b; private static final String __OBFID = "CL_00000230"; public BlockModDoor(Material p_i45402_1_) { super(p_i45402_1_); float f = 0.5F; float f1 = 1.0F; this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f); } /** * Gets the block's texture. Args: side, meta */ @SideOnly(Side.CLIENT) public IIcon getIcon(int p_149691_1_, int p_149691_2_) { return this.field_150016_b[0]; } @SideOnly(Side.CLIENT) public IIcon getIcon(IBlockAccess p_149673_1_, int p_149673_2_, int p_149673_3_, int p_149673_4_, int p_149673_5_) { if (p_149673_5_ != 1 && p_149673_5_ != 0) { int i1 = this.func_150012_g(p_149673_1_, p_149673_2_, p_149673_3_, p_149673_4_); int j1 = i1 & 3; boolean flag = (i1 & 4) != 0; boolean flag1 = false; boolean flag2 = (i1 & 8) != 0; if (flag) { if (j1 == 0 && p_149673_5_ == 2) { flag1 = !flag1; } else if (j1 == 1 && p_149673_5_ == 5) { flag1 = !flag1; } else if (j1 == 2 && p_149673_5_ == 3) { flag1 = !flag1; } else if (j1 == 3 && p_149673_5_ == 4) { flag1 = !flag1; } } else { if (j1 == 0 && p_149673_5_ == 5) { flag1 = !flag1; } else if (j1 == 1 && p_149673_5_ == 3) { flag1 = !flag1; } else if (j1 == 2 && p_149673_5_ == 4) { flag1 = !flag1; } else if (j1 == 3 && p_149673_5_ == 2) { flag1 = !flag1; } if ((i1 & 16) != 0) { flag1 = !flag1; } } return flag2 ? this.field_150017_a[flag1 ? 1 : 0] : this.field_150016_b[flag1 ? 1 : 0]; } else { return this.field_150016_b[0]; } } @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister p_149651_1_) { this.field_150017_a = new IIcon[2]; this.field_150016_b = new IIcon[2]; this.field_150017_a[0] = p_149651_1_.registerIcon(this.getTextureName() + "_upper"); this.field_150016_b[0] = p_149651_1_.registerIcon(this.getTextureName() + "_lower"); this.field_150017_a[1] = new IconFlipped(this.field_150017_a[0], true, false); this.field_150016_b[1] = new IconFlipped(this.field_150016_b[0], true, false); } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether * or not to render the shared face of two adjacent blocks and also whether * the player can attach torches, redstone wire, etc to this block. */ public boolean isOpaqueCube() { return false; } public boolean getBlocksMovement(IBlockAccess p_149655_1_, int p_149655_2_, int p_149655_3_, int p_149655_4_) { int l = this.func_150012_g(p_149655_1_, p_149655_2_, p_149655_3_, p_149655_4_); return (l & 4) != 0; } /** * If this block doesn't render as an ordinary block it will return False * (examples: signs, buttons, stairs, etc) */ public boolean renderAsNormalBlock() { return false; } /** * The type of render function that is called for this block */ public int getRenderType() { return 7; } /** * Returns the bounding box of the wired rectangular prism to render. */ @SideOnly(Side.CLIENT) public AxisAlignedBB getSelectedBoundingBoxFromPool(World p_149633_1_, int p_149633_2_, int p_149633_3_, int p_149633_4_) { this.setBlockBoundsBasedOnState(p_149633_1_, p_149633_2_, p_149633_3_, p_149633_4_); return super.getSelectedBoundingBoxFromPool(p_149633_1_, p_149633_2_, p_149633_3_, p_149633_4_); } /** * Returns a bounding box from the pool of bounding boxes (this means this * box can change after the pool has been cleared to be reused) */ public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_) { this.setBlockBoundsBasedOnState(p_149668_1_, p_149668_2_, p_149668_3_, p_149668_4_); return super.getCollisionBoundingBoxFromPool(p_149668_1_, p_149668_2_, p_149668_3_, p_149668_4_); } /** * Updates the blocks bounds based on its current state. Args: world, x, y, * z */ public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_) { this.func_150011_b(this.func_150012_g(p_149719_1_, p_149719_2_, p_149719_3_, p_149719_4_)); } public int func_150013_e(IBlockAccess p_150013_1_, int p_150013_2_, int p_150013_3_, int p_150013_4_) { return this.func_150012_g(p_150013_1_, p_150013_2_, p_150013_3_, p_150013_4_) & 3; } public boolean func_150015_f(IBlockAccess p_150015_1_, int p_150015_2_, int p_150015_3_, int p_150015_4_) { return (this.func_150012_g(p_150015_1_, p_150015_2_, p_150015_3_, p_150015_4_) & 4) != 0; } private void func_150011_b(int p_150011_1_) { float f = 0.1875F; this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F); int j = p_150011_1_ & 3; boolean flag = (p_150011_1_ & 4) != 0; boolean flag1 = (p_150011_1_ & 16) != 0; if (j == 0) { if (flag) { if (!flag1) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); } else { this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); } } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); } } else if (j == 1) { if (flag) { if (!flag1) { this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); } } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); } } else if (j == 2) { if (flag) { if (!flag1) { this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); } } else { this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } } else if (j == 3) { if (flag) { if (!flag1) { this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); } else { this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } } else { this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); } } } /** * Called when a player hits the block. Args: world, x, y, z, player */ public void onBlockClicked(World p_149699_1_, int p_149699_2_, int p_149699_3_, int p_149699_4_, EntityPlayer p_149699_5_) { } /** * Called upon block activation (right click on the block.) */ public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) { int i1 = this.func_150012_g(p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_); int j1 = i1 & 7; j1 ^= 4; if ((i1 & 8) == 0) { p_149727_1_.setBlockMetadataWithNotify(p_149727_2_, p_149727_3_, p_149727_4_, j1, 2); p_149727_1_.markBlockRangeForRenderUpdate(p_149727_2_, p_149727_3_, p_149727_4_, p_149727_2_, p_149727_3_, p_149727_4_); } else { p_149727_1_.setBlockMetadataWithNotify(p_149727_2_, p_149727_3_ - 1, p_149727_4_, j1, 2); p_149727_1_.markBlockRangeForRenderUpdate(p_149727_2_, p_149727_3_ - 1, p_149727_4_, p_149727_2_, p_149727_3_, p_149727_4_); } p_149727_1_.playSoundEffect(p_149727_2_, p_149727_3_, p_149727_4_, "hbm:block.openDoor", 1.0F, p_149727_1_.rand.nextFloat() * 0.1F + 0.9F); return true; } public void func_150014_a(World p_150014_1_, int p_150014_2_, int p_150014_3_, int p_150014_4_, boolean p_150014_5_) { int l = this.func_150012_g(p_150014_1_, p_150014_2_, p_150014_3_, p_150014_4_); boolean flag1 = (l & 4) != 0; if (flag1 != p_150014_5_) { int i1 = l & 7; i1 ^= 4; if ((l & 8) == 0) { p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_, p_150014_4_, i1, 2); p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_, p_150014_4_, p_150014_2_, p_150014_3_, p_150014_4_); } else { p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_ - 1, p_150014_4_, i1, 2); p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_ - 1, p_150014_4_, p_150014_2_, p_150014_3_, p_150014_4_); } p_150014_1_.playSoundEffect(p_150014_2_, p_150014_3_, p_150014_4_, "hbm:block.openDoor", 1.0F, p_150014_1_.rand.nextFloat() * 0.1F + 0.9F); } } /** * Lets the block know when one of its neighbor changes. Doesn't know which * neighbor changed (coordinates passed are their own) Args: x, y, z, * neighbor Block */ public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_) { int l = p_149695_1_.getBlockMetadata(p_149695_2_, p_149695_3_, p_149695_4_); if ((l & 8) == 0) { boolean flag = false; if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ + 1, p_149695_4_) != this) { p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_); flag = true; } if (!World.doesBlockHaveSolidTopSurface(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_)) { p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_); flag = true; if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ + 1, p_149695_4_) == this) { p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_ + 1, p_149695_4_); } } if (flag) { if (!p_149695_1_.isRemote) { this.dropBlockAsItem(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, l, 0); } } else { boolean flag1 = p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_, p_149695_4_) || p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_ + 1, p_149695_4_); if ((flag1 || p_149695_5_.canProvidePower()) && p_149695_5_ != this) { this.func_150014_a(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, flag1); } } } else { if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ - 1, p_149695_4_) != this) { p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_); } if (p_149695_5_ != this) { this.onNeighborBlockChange(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_, p_149695_5_); } } } public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) { if((p_149650_1_ & 8) != 0) return null; if (this == ModBlocks.door_metal) return ModItems.door_metal; else if (this == ModBlocks.door_office) return ModItems.door_office; else return ModItems.door_bunker; } /** * Ray traces through the blocks collision from start vector to end vector * returning a ray trace hit. Args: world, x, y, z, startVec, endVec */ public MovingObjectPosition collisionRayTrace(World p_149731_1_, int p_149731_2_, int p_149731_3_, int p_149731_4_, Vec3 p_149731_5_, Vec3 p_149731_6_) { this.setBlockBoundsBasedOnState(p_149731_1_, p_149731_2_, p_149731_3_, p_149731_4_); return super.collisionRayTrace(p_149731_1_, p_149731_2_, p_149731_3_, p_149731_4_, p_149731_5_, p_149731_6_); } /** * Checks to see if its valid to put this block at the specified * coordinates. Args: world, x, y, z */ public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_) { return p_149742_3_ >= p_149742_1_.getHeight() - 1 ? false : World.doesBlockHaveSolidTopSurface(p_149742_1_, p_149742_2_, p_149742_3_ - 1, p_149742_4_) && super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_, p_149742_4_) && super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_ + 1, p_149742_4_); } /** * Returns the mobility information of the block, 0 = free, 1 = can't push * but can move over, 2 = total immobility and stop pistons */ public int getMobilityFlag() { return 1; } public int func_150012_g(IBlockAccess p_150012_1_, int p_150012_2_, int p_150012_3_, int p_150012_4_) { int l = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_, p_150012_4_); boolean flag = (l & 8) != 0; int i1; int j1; if (flag) { i1 = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_ - 1, p_150012_4_); j1 = l; } else { i1 = l; j1 = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_ + 1, p_150012_4_); } boolean flag1 = (j1 & 1) != 0; return i1 & 7 | (flag ? 8 : 0) | (flag1 ? 16 : 0); } /** * Gets an item for the block being called on. Args: world, x, y, z */ @SideOnly(Side.CLIENT) public Item getItem(World p_149694_1_, int p_149694_2_, int p_149694_3_, int p_149694_4_) { if (this == ModBlocks.door_metal) return ModItems.door_metal; else if (this == ModBlocks.door_office) return ModItems.door_office; else return ModItems.door_bunker; } /** * Called when the block is attempted to be harvested */ public void onBlockHarvested(World p_149681_1_, int p_149681_2_, int p_149681_3_, int p_149681_4_, int p_149681_5_, EntityPlayer p_149681_6_) { if (p_149681_6_.capabilities.isCreativeMode && (p_149681_5_ & 8) != 0 && p_149681_1_.getBlock(p_149681_2_, p_149681_3_ - 1, p_149681_4_) == this) { p_149681_1_.setBlockToAir(p_149681_2_, p_149681_3_ - 1, p_149681_4_); } } }