package com.hbm.render; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; public class ItemRenderBigSword implements IItemRenderer { protected ModelBigSword bigSwordModel; public ItemRenderBigSword() { bigSwordModel = new ModelBigSword(); } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch(type) { case EQUIPPED: case EQUIPPED_FIRST_PERSON: case ENTITY: return true; default: return false; } } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return false; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { switch(type) { case EQUIPPED: case EQUIPPED_FIRST_PERSON: case ENTITY: GL11.glPushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBigSwordTexture.png")); GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, 0.4F, -0.7F); bigSwordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); default: break; } } }