package com.hbm.inventory.gui; import org.lwjgl.opengl.GL11; import com.hbm.inventory.FluidTank; import com.hbm.inventory.container.ContainerRadiolysis; import com.hbm.lib.RefStrings; import com.hbm.tileentity.machine.TileEntityMachineRadiolysis; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; public class GUIRadiolysis extends GuiInfoContainer { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/gui_radiolysis.png"); private TileEntityMachineRadiolysis radiolysis; public GUIRadiolysis(InventoryPlayer invPlayer, TileEntityMachineRadiolysis tedf) { super(new ContainerRadiolysis(invPlayer, tedf)); radiolysis = tedf; this.xSize = 230; this.ySize = 166; } @Override public void drawScreen(int mouseX, int mouseY, float f) { super.drawScreen(mouseX, mouseY, f); radiolysis.tanks[0].renderTankInfo(this, mouseX, mouseY, guiLeft + 61, guiTop + 17, 8, 52); radiolysis.tanks[1].renderTankInfo(this, mouseX, mouseY, guiLeft + 80, guiTop + 17, 26, 16); radiolysis.tanks[2].renderTankInfo(this, mouseX, mouseY, guiLeft + 80, guiTop + 53, 26, 16); this.drawElectricityInfo(this, mouseX, mouseY, guiLeft + 8, guiTop + 17, 16, 52, radiolysis.power, radiolysis.maxPower); } @Override protected void drawGuiContainerForegroundLayer(int i, int j) { String name = this.radiolysis.hasCustomInventoryName() ? this.radiolysis.getInventoryName() : I18n.format(this.radiolysis.getInventoryName()); this.fontRendererObj.drawString(name, 88 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); int i = (int)(radiolysis.getPower() * 52 / radiolysis.getMaxPower()); drawTexturedModalRect(guiLeft + 8, guiTop + 69 - i, 240, 52 - i, 16, i); Minecraft.getMinecraft().getTextureManager().bindTexture(radiolysis.tanks[0].getSheet()); radiolysis.tanks[0].renderTank(this, guiLeft + 61, guiTop + 69, radiolysis.tanks[0].getTankType().textureX() * FluidTank.x, radiolysis.tanks[0].getTankType().textureY() * FluidTank.y, 8, 52); for(byte j = 0; j < 2; j++) { Minecraft.getMinecraft().getTextureManager().bindTexture(radiolysis.tanks[j].getSheet()); radiolysis.tanks[j + 1].renderTank(this, guiLeft + 80, guiTop + 33 + j * 36, radiolysis.tanks[j + 1].getTankType().textureX() * FluidTank.x, radiolysis.tanks[j + 1].getTankType().textureY() * FluidTank.y, 26, 16); } } }