package com.hbm.render.item; import org.lwjgl.opengl.GL11; import com.hbm.items.ModItems; import com.hbm.items.weapon.GunB92; import com.hbm.items.weapon.GunBoltAction; import com.hbm.items.weapon.GunLeverAction; import com.hbm.items.weapon.GunLeverActionS; import com.hbm.lib.RefStrings; import com.hbm.render.model.ModelB92; import com.hbm.render.model.ModelB93; import com.hbm.render.model.ModelBoltAction; import com.hbm.render.model.ModelDash; import com.hbm.render.model.ModelDefabricator; import com.hbm.render.model.ModelEuthanasia; import com.hbm.render.model.ModelHP; import com.hbm.render.model.ModelJack; import com.hbm.render.model.ModelLeverAction; import com.hbm.render.model.ModelPip; import com.hbm.render.model.ModelSpark; import com.hbm.render.model.ModelTwiGun; import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import net.minecraftforge.client.IItemRenderer.ItemRendererHelper; public class ItemRenderGunAnim implements IItemRenderer { protected ModelLeverAction leveraction; protected ModelBoltAction boltaction; protected ModelB92 b92; protected ModelB93 b93; public ItemRenderGunAnim() { leveraction = new ModelLeverAction(); boltaction = new ModelBoltAction(); b92 = new ModelB92(); b93 = new ModelB93(); } @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { switch(type) { case EQUIPPED: case EQUIPPED_FIRST_PERSON: case ENTITY: return true; default: return false; } } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return false; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { switch(type) { case EQUIPPED_FIRST_PERSON: GL11.glPushMatrix(); GL11.glEnable(GL11.GL_CULL_FACE); if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_sonata) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverAction.png")); if(item.getItem() == ModItems.gun_bolt_action) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionDark.png")); if(item.getItem() == ModItems.gun_lever_action_dark) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverActionDark.png")); if(item.getItem() == ModItems.gun_bolt_action_green) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionGreen.png")); if(item.getItem() == ModItems.gun_b92) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelB92SM.png")); if(item.getItem() == ModItems.gun_b93) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelB93.png")); GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-0.5F, 0.0F, -0.2F); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(-0.2F, -0.1F, -0.1F); if(item.getItem() == ModItems.gun_lever_action_sonata) { GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(15F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(2.3F, 0.2F, 0.8F); } if((item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_dark) && GunLeverAction.getRotationFromAnim(item) > 0) { GL11.glRotatef(GunLeverAction.getRotationFromAnim(item) * 25, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(GunLeverAction.getOffsetFromAnim(item) * -1.5F, 0.0F, 0.0F); } if((item.getItem() == ModItems.gun_lever_action_sonata) && GunLeverActionS.getRotationFromAnim(item) > 0) { GL11.glRotatef(GunLeverActionS.getRotationFromAnim(item) * -25, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(GunLeverActionS.getOffsetFromAnim(item) * 1.5F, 0.0F, 0.0F); GL11.glTranslatef(0.0F, GunLeverActionS.getOffsetFromAnim(item) * -1.5F, 0.0F); } if((item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green) && GunBoltAction.getRotationFromAnim(item) > 0) { GL11.glRotatef(GunBoltAction.getRotationFromAnim(item) * 10, 2.5F, 0.0F, 1.5F); GL11.glTranslatef(GunBoltAction.getOffsetFromAnim(item) * -1.75F, 0.0F, 0.0F); } if(item.getItem() == ModItems.gun_b92 && GunB92.getRotationFromAnim(item) > 0) { float off = GunB92.getRotationFromAnim(item) * 2; GL11.glRotatef(GunB92.getRotationFromAnim(item) * -90, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(off * -0.5F, off * -0.5F, 0.0F); } if(item.getItem() == ModItems.gun_b93 && GunB92.getRotationFromAnim(item) > 0) { float off = GunB92.getRotationFromAnim(item) * 2; GL11.glRotatef(GunB92.getRotationFromAnim(item) * -90, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(off * -0.5F, off * -0.5F, 0.0F); } if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_dark) leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverAction.getRotationFromAnim(item)); if(item.getItem() == ModItems.gun_lever_action_sonata) leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverActionS.getRotationFromAnim(item)); if(item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green) boltaction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunBoltAction.getLevRotationFromAnim(item), GunBoltAction.getTransFromAnim(item)); if(item.getItem() == ModItems.gun_b92) b92.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunB92.getTransFromAnim(item)); if(item.getItem() == ModItems.gun_b93) b93.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunB92.getTransFromAnim(item)); GL11.glPopMatrix(); break; case EQUIPPED: case ENTITY: GL11.glPushMatrix(); GL11.glEnable(GL11.GL_CULL_FACE); if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_sonata) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverAction.png")); if(item.getItem() == ModItems.gun_bolt_action) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionDark.png")); if(item.getItem() == ModItems.gun_lever_action_dark) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverActionDark.png")); if(item.getItem() == ModItems.gun_bolt_action_green) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionGreen.png")); if(item.getItem() == ModItems.gun_b92) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelB92SM.png")); if(item.getItem() == ModItems.gun_b93) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelB93.png")); GL11.glRotatef(-200.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(75.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(0.0F, -0.2F, -0.5F); GL11.glRotatef(-5.0F, 0.0F, 0.0F, 1.0F); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(-0.3F, -0.4F, 0.15F); if(item.getItem() == ModItems.gun_lever_action_sonata) { GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(25F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(2.3F, 0.2F, 0.8F); } if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_dark) leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverAction.getRotationFromAnim(item)); if(item.getItem() == ModItems.gun_lever_action_sonata) leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverActionS.getRotationFromAnim(item)); if(item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green) boltaction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunBoltAction.getLevRotationFromAnim(item), GunBoltAction.getTransFromAnim(item)); if(item.getItem() == ModItems.gun_b92) b92.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunB92.getTransFromAnim(item)); if(item.getItem() == ModItems.gun_b93) b93.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunB92.getTransFromAnim(item)); GL11.glPopMatrix(); default: break; } } }