package com.hbm.inventory.container; import com.hbm.inventory.fluid.FluidType; import com.hbm.inventory.fluid.Fluids; import com.hbm.items.machine.ItemFluidIdentifier; import com.hbm.tileentity.machine.TileEntityMachineTurbineGas; import api.hbm.energymk2.IBatteryItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerMachineTurbineGas extends Container { private TileEntityMachineTurbineGas turbinegas; public ContainerMachineTurbineGas(InventoryPlayer invPlayer, TileEntityMachineTurbineGas te) { turbinegas = te; //Battery this.addSlotToContainer(new Slot(te, 0, 8, 109)); //Fluid ID this.addSlotToContainer(new Slot(te, 1, 36, 17)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 141 + i * 18)); //player's inventory } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 199)); //shit in the hotbar } } @Override public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) { //shit for shift clicking that works and idk how ItemStack var3 = null; Slot var4 = (Slot) this.inventorySlots.get(par2); if(var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if(par2 <= 1) { //checks if the item is in the battery or fluidID slot if(!this.mergeItemStack(var5, 2, this.inventorySlots.size(), true)) { return null; } } else if(var5.getItem() instanceof IBatteryItem) { //only yeets batteries in the battery slot if(!this.mergeItemStack(var5, 0, 1, true)) return null; } else if(var5.getItem() instanceof ItemFluidIdentifier) { FluidType type = ItemFluidIdentifier.getType(var5); if (type != Fluids.GAS && type != Fluids.PETROLEUM && type != Fluids.LPG ) //doesn't let you yeet random identifiers in the identifier slot return null; if(!this.mergeItemStack(var5, 1, 2, true)) return null; } else { return null; } if(var5.stackSize == 0) { var4.putStack((ItemStack) null); } else { var4.onSlotChanged(); } } return var3; } @Override public boolean canInteractWith(EntityPlayer player) { return turbinegas.isUseableByPlayer(player); } }