package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import com.hbm.tileentity.TileEntityMachineIGenerator; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.AdvancedModelLoader; import net.minecraftforge.client.model.IModelCustom; public class RenderFluidTank extends TileEntitySpecialRenderer { private static final ResourceLocation body = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/fluidtank_main.obj"); private static final ResourceLocation rotor = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/fluidtank_label.obj"); private IModelCustom genModel; private IModelCustom rotModel; private ResourceLocation genTexture; private ResourceLocation rotTexture; public RenderFluidTank() { genModel = AdvancedModelLoader.loadModel(body); rotModel = AdvancedModelLoader.loadModel(rotor); //gadgetTexture = new ResourceLocation(RefStrings.MODID, "textures/models/TheGadget3_.png"); genTexture = new ResourceLocation(RefStrings.MODID, "textures/models/textureIGenRotor.png"); rotTexture = new ResourceLocation(RefStrings.MODID, "textures/models/textureIGenRotor.png"); } @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glRotatef(180, 0F, 1F, 0F); GL11.glRotatef(90, 0F, 1F, 0F); switch(tileEntity.getBlockMetadata()) { case 2: GL11.glRotatef(90, 0F, 1F, 0F); break; //GL11.glTranslated(0.5D, 0.0D, 0.0D); case 4: GL11.glRotatef(180, 0F, 1F, 0F); break; //GL11.glTranslated(0.5D, 0.0D, 0.0D); case 3: GL11.glRotatef(270, 0F, 1F, 0F); break; //GL11.glTranslated(0.5D, 0.0D, 0.0D); case 5: GL11.glRotatef(0, 0F, 1F, 0F); break; //GL11.glTranslated(0.5D, 0.0D, 0.0D); } bindTexture(genTexture); genModel.renderAll(); GL11.glPopMatrix(); renderTileEntityAt2(tileEntity, x, y, z, f); } public void renderTileEntityAt2(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glRotatef(180, 0F, 1F, 0F); GL11.glRotatef(90, 0F, 1F, 0F); switch(tileEntity.getBlockMetadata()) { case 2: GL11.glRotatef(90, 0F, 1F, 0F); break; //GL11.glTranslated(0.5D, 0.0D, 0.0D); case 4: GL11.glRotatef(180, 0F, 1F, 0F); break; //GL11.glTranslated(0.5D, 0.0D, 0.0D); case 3: GL11.glRotatef(270, 0F, 1F, 0F); break; //GL11.glTranslated(0.5D, 0.0D, 0.0D); case 5: GL11.glRotatef(0, 0F, 1F, 0F); break; //GL11.glTranslated(0.5D, 0.0D, 0.0D); } bindTexture(rotTexture); rotModel.renderAll(); GL11.glPopMatrix(); } }