package com.hbm.inventory.container; import com.hbm.inventory.SlotMachineOutput; import com.hbm.tileentity.TileEntityMachineCyclotron; import com.hbm.tileentity.TileEntityMachineRTG; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerMachineCyclotron extends Container { private TileEntityMachineCyclotron testNuke; private int progress; private int power; public ContainerMachineCyclotron(InventoryPlayer invPlayer, TileEntityMachineCyclotron tedf) { progress = 0; power = 0; testNuke = tedf; //Input this.addSlotToContainer(new Slot(tedf, 0, 8, 18)); this.addSlotToContainer(new Slot(tedf, 1, 8, 36)); this.addSlotToContainer(new Slot(tedf, 2, 8, 54)); //Targets this.addSlotToContainer(new Slot(tedf, 3, 80, 72)); this.addSlotToContainer(new Slot(tedf, 4, 98, 72)); this.addSlotToContainer(new Slot(tedf, 5, 116, 72)); //Tech this.addSlotToContainer(new Slot(tedf, 6, 8, 81)); this.addSlotToContainer(new Slot(tedf, 7, 26, 81)); this.addSlotToContainer(new Slot(tedf, 8, 44, 81)); //Battery this.addSlotToContainer(new Slot(tedf, 9, 152, 108)); //Cell this.addSlotToContainer(new Slot(tedf, 10, 8, 108)); //Output this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 11, 44, 108)); this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 12, 62, 108)); this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 13, 80, 108)); this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 14, 98, 108)); this.addSlotToContainer(new SlotMachineOutput(invPlayer.player, tedf, 15, 116, 108)); for(int i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18 + 56)); } } for(int i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142 + 56)); } } @Override public void addCraftingToCrafters(ICrafting crafting) { super.addCraftingToCrafters(crafting); crafting.sendProgressBarUpdate(this, 0, this.testNuke.progress); crafting.sendProgressBarUpdate(this, 1, this.testNuke.power); } @Override public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) { ItemStack var3 = null; Slot var4 = (Slot) this.inventorySlots.get(par2); if (var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if (par2 <= 15) { if (!this.mergeItemStack(var5, 16, this.inventorySlots.size(), true)) { return null; } } else if (!this.mergeItemStack(var5, 0, 16, false)) { return null; } if (var5.stackSize == 0) { var4.putStack((ItemStack) null); } else { var4.onSlotChanged(); } } return var3; } @Override public boolean canInteractWith(EntityPlayer player) { return testNuke.isUseableByPlayer(player); } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for(int i = 0; i < this.crafters.size(); i++) { ICrafting par1 = (ICrafting)this.crafters.get(i); if(this.progress != this.testNuke.progress) { par1.sendProgressBarUpdate(this, 0, this.testNuke.progress); } if(this.power != this.testNuke.power) { par1.sendProgressBarUpdate(this, 1, this.testNuke.power); } } this.progress = this.testNuke.progress; this.power = this.testNuke.power; } @Override public void updateProgressBar(int i, int j) { if(i == 0) { testNuke.progress = j; } if(i == 1) { testNuke.power = j; } } }