package com.hbm.items; import java.util.List; import java.util.Random; import com.hbm.entity.EntityBullet; import com.hbm.entity.EntityMiniNuke; import com.hbm.lib.ModDamageSource; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.ArrowLooseEvent; import net.minecraftforge.event.entity.player.ArrowNockEvent; public class GunOSIPR extends Item { Random rand = new Random(); public GunOSIPR() { this.maxStackSize = 1; this.setMaxDamage(2500); } @Override public EnumAction getItemUseAction(ItemStack par1ItemStack) { return EnumAction.bow; } public int getMaxItemUseDuration(ItemStack p_77626_1_) { return 72000; } @Override public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) { ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_); { p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_)); } return p_77659_1_; } public void onUsingTick(ItemStack stack, EntityPlayer player, int count) { World world = player.worldObj; if (!player.isSneaking()) { boolean flag = player.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0; if ((player.capabilities.isCreativeMode || player.inventory.hasItem(ModItems.gun_osipr_ammo)) && count % 3 == 0) { EntityBullet entityarrow = new EntityBullet(world, player, 3.0F, 35, 45, false, "chopper"); entityarrow.setDamage(35 + rand.nextInt(45 - 35)); world.playSoundAtEntity(player, "random.explode", 1.0F, 1.5F + (rand.nextFloat() * 0.5F)); if (flag) { entityarrow.canBePickedUp = 2; } else { player.inventory.consumeInventoryItem(ModItems.gun_osipr_ammo); } if (!world.isRemote) { world.spawnEntityInWorld(entityarrow); } } } } @Override public int getItemEnchantability() { return 0; } @Override public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) { list.add("Hold right mouse button"); list.add("to shoot,"); list.add("sneak to shoot a"); list.add("dark energy ball!"); } }