package com.hbm.render; import org.lwjgl.opengl.GL11; import com.hbm.entity.EntityHunterChopper; import com.hbm.lib.RefStrings; import com.hbm.main.MainRegistry; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; public class RenderHunterChopper extends Render { ProtoCopter mine; ModelHunterChopper mine2; public RenderHunterChopper() { mine = new ProtoCopter(); mine2 = new ModelHunterChopper(); } @Override public void doRender(Entity rocket, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) { GL11.glPushMatrix(); GL11.glTranslatef((float) p_76986_2_, (float) p_76986_4_, (float) p_76986_6_); GL11.glTranslatef(0.0625F * 0, 0.0625F * 32, 0.0625F * 0); GL11.glTranslatef(0.0625F * 0, 0.0625F * 12, 0.0625F * 0); GL11.glScalef(4F, 4F, 4F); GL11.glRotatef(180, 1, 0, 0); float yaw = rocket.prevRotationYaw + (rocket.rotationYaw - rocket.prevRotationYaw) * p_76986_9_ - 90.0F; float pitch = rocket.prevRotationPitch + (rocket.rotationPitch - rocket.prevRotationPitch) * p_76986_9_; bindTexture(new ResourceLocation(RefStrings.MODID + ":textures/models/TheGadget3_.png")); if(rocket instanceof EntityHunterChopper) mine2.setGunRotations((EntityHunterChopper)rocket, yaw, pitch); mine2.renderAll(0.0625F); GL11.glPopMatrix(); } @Override protected ResourceLocation getEntityTexture(Entity p_110775_1_) { return new ResourceLocation(RefStrings.MODID + ":textures/models/TheGadget3_.png"); } }