package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.main.ResourceManager; import com.hbm.render.util.BeamPronter; import com.hbm.render.util.BeamPronter.EnumBeamType; import com.hbm.render.util.BeamPronter.EnumWaveType; import com.hbm.tileentity.machine.TileEntityTesla; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Vec3; public class RenderTesla extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glRotatef(180, 0F, 1F, 0F); bindTexture(ResourceManager.tesla_tex); ResourceManager.tesla.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); TileEntityTesla tesla = (TileEntityTesla)tileEntity; double sx = tesla.xCoord + 0.5D; double sy = tesla.yCoord + tesla.offset; double sz = tesla.zCoord + 0.5D; GL11.glTranslated(0.0D, tesla.offset, 0.0D); for(double[] target : tesla.targets) { double length = Math.sqrt(Math.pow(target[0] - sx, 2) + Math.pow(target[1] - sy, 2) + Math.pow(target[2] - sz, 2)); BeamPronter.prontBeam(Vec3.createVectorHelper(-target[0] + sx, target[1] - sy, -target[2] + sz), EnumWaveType.RANDOM, EnumBeamType.SOLID, 0x404040, 0x404040, (int)tileEntity.getWorldObj().getTotalWorldTime() % 1000 + 1, (int) (length * 5), 0.125F, 2, 0.03125F); } GL11.glPopMatrix(); } }