package com.hbm.render.block; import org.lwjgl.opengl.GL11; import com.hbm.blocks.machine.MachineCapacitor; import com.hbm.main.ResourceManager; import com.hbm.render.util.ObjUtil; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.model.obj.WavefrontObject; public class RenderCapacitor implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { GL11.glPushMatrix(); Tessellator tessellator = Tessellator.instance; tessellator.setColorOpaque_F(1, 1, 1); MachineCapacitor capacitor = (MachineCapacitor) block; tessellator.startDrawingQuads(); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.capacitor, "Top", capacitor.iconTop, tessellator, 0, false); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.capacitor, "Side", capacitor.iconSide, tessellator, 0, false); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.capacitor, "Bottom", capacitor.iconBottom, tessellator, 0, false); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.capacitor, "InnerTop", capacitor.iconInnerTop, tessellator, 0, false); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.capacitor, "InnerSide", capacitor.iconInnerSide, tessellator, 0, false); tessellator.draw(); GL11.glPopMatrix(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; MachineCapacitor capacitor = (MachineCapacitor) block; tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z)); tessellator.setColorOpaque_F(1, 1, 1); float flip = 0; float rotation = 0; int meta = world.getBlockMetadata(x, y, z); if(meta == 0) flip = (float)Math.PI; if(meta == 2) rotation = 90F / 180F * (float) Math.PI; if(meta == 3) rotation = 270F / 180F * (float) Math.PI; if(meta == 4) rotation = 180F / 180F * (float)Math.PI; if(rotation != 0F || meta == 5) flip = (float)Math.PI * 0.5F; tessellator.addTranslation(x + 0.5F, y + 0.5F, z + 0.5F); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.capacitor, "Top", capacitor.iconTop, tessellator, rotation, flip, true); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.capacitor, "Side", capacitor.iconSide, tessellator, rotation, flip, true); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.capacitor, "Bottom", capacitor.iconBottom, tessellator, rotation, flip, true); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.capacitor, "InnerTop", capacitor.iconInnerTop, tessellator, rotation, flip, true); ObjUtil.renderPartWithIcon((WavefrontObject) ResourceManager.capacitor, "InnerSide", capacitor.iconInnerSide, tessellator, rotation, flip, true); tessellator.addTranslation(-x - 0.5F, -y - 0.5F, -z - 0.5F); return true; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } @Override public int getRenderId() { return MachineCapacitor.renderID; } }